Terms used:

Axis

Refers to the imaginary line(s) which divide(s) the ice surface (e.g. long axis, short axis, diagonal axis, continuous axis).  

Basic Position

Refers to the three basic spin positions – camel, sit and upright.

Beat

A note defining the regular recurring divisions of a piece of music.

Brackets

A turn executed on one foot from an outside edge to an inside edge or an inside edge to an outside edge, with the exit curve continuing on the same lobe as the entry curve. The skater turns in the direction opposite to the curve.

Camel Position

Singles and Pairs: A basic spin position with the free leg backwards with the knee higher than the hip level, however Layback and Biellmann are still considered as upright positions.

Ice Dance: Performed on one foot with skating leg straight or slightly bent and body bent forward and free leg extended or bent upward on a horizontal line or higher.

Category

The name for each level of competition within a discipline.  Examples of categories are STAR 1, STAR 2, Pre-Juvenile, Juvenile, Pre-Novice, etc.

Choctaw

A turn from one foot to the other in which the curve of the exit edge is in the opposite direction to that of the entry edge. The change of foot is from outside edge to inside edge or inside edge to outside edge. In ice dance, unless otherwise specified in the dance description, the free foot is placed on the ice close to the skating foot. The entry and exit edge are of equal depth.

Choreographic Sequence

Consists of any kind of movements like steps, turns, spirals, arabesques, spread eagles, Ina Bauers, hydroblading, any jumps with maximum of 2 revolutions, spins, etc. Listed elements included in the Choreographic Sequence will not be called and will not occupy a box. The pattern is not restricted, but the sequence must be clearly visible.

Combination Spin

A combination spin has different definitions depending on the discipline as follows:

  • Singles: A spin which includes a change of position. A combination spin must include a minimum of two different basic positions with two revolutions in each of these positions anywhere within the spin. To receive full value, a spin combination must include all three basic positions. The number of revolutions in positions that are non-basic is counted in the total number of revolutions. Changing to a non-basic position is not considered a change of position. When a change of foot is required, the change of foot may be executed in the form of a step over or a jump. The change of foot and the change of position may be made either at the same time or separately.
  • Pairs:
  • Ice Dance: A dance spin which has a change of foot performed simultaneously by both partners.
  • Synchronized Skating: The spin combination must include a minimum of two different basic positions (sit, camel, upright or any variation thereof) and only one change of foot. The change of foot and the change of position must occur at the same time by all skaters executing the spin.

Counter

A turn executed on one foot from an outside edge to an outside edge or an inside edge to an inside edge, with the exit curve on a different lobe from the entry curve. The skater turns in the direction opposite to the entry curve (i.e. in the direction of the exit curve).

Crosscut

A step or sequence of steps (push + cross) in which the free foot crosses the skating foot completely before it is placed on the ice.

Cumulative Points Calculation

The Cumulative Points Calculation Judging System is a method for the calculation of results in the sport of figure skating. This system is based on the principle that a performance can be divided into elements (of difficulty) and program components, each of which can be evaluated individually. The total of the marks for all of the elements and components forms the score for each skater or team in a competition. The highest scoring skater, couple or team is declared the winner.   The second highest places second and so on.

Dance Spin

A spin skated by the couple together in any hold. It should be performed on the spot around a common axis on one foot by each partner simultaneously.

Death Spiral

Edge

May refer either to part of the skate blade, or the visible tracing of a skate blade on one foot that is on one curve. An edge may be either inside (towards the body) or outside (away from the body), and forward or backward, for a total for four different edges. A "deep edge" is a deep lean on the edge of the skate. Deep edges are rewarded, while skating on a "flat" (on both edges at the same time) is discouraged.

Edges

May refer either to part of the skate blade, or the visible tracing of a skate blade on one foot that is on one curve. An edge may be either inside (towards the body) or outside (away from the body), and forward or backward, for a total for four different edges. A "deep edge" is a deep lean on the edge of the skate. Deep edges are rewarded, while skating on a "flat" (on both edges at the same time) is discouraged.

Element

A component that is part of a synchronized skating short program and free skating program.  Elements are divided into groups of difficulty.

Event

The name given to a group of skaters entered in a category.  There may be one event per category or several events per category depending on the number of total entries.  Each event is independent of the other events within the category. 

Events

The name given to a group of skaters entered in a category.  There may be one event per category or several events per category depending on the number of total entries.  Each event is independent of the other events within the category. 

Fall

Defined as a loss of control by a skater with the result that the majority of his/her own body weight is on the ice being supported by any other part of the body other than the blades. e.g. hand(s), knee(s), back, buttock(s) or any part of the arm.

Features

Technical content that increases the difficulty of an element which may become part of the difficulty group of an element.  Features such as pivoting, traveling, body movements, etc. are determined annually and published in a Skate Canada and ISU Communication.

Flying Spin

Novice and lower and STAR:

Spins that enter with a jump and land in a spinning position. The spin may have a change of foot or a change of position or both. Examples: flying sit spin (FSp), flying change sit spin (FCSSp), flying camel spin (FCSp), flying change camel spin (FCCSp), flying upright spin (FUSp), flying change upright spin (FCUSp), flying combination spin (FCoSp), flying change combination spin (FCCoSp).

ISU definitions for Junior and Senior:

Flying spin: A spin with a flying entrance with no change of foot or position.  The name of the flying spin corresponds to its landing position: flying sit spin (FSSP), flying camel spin (FCSp), flying upright spin (FUSp), flying layback spin (FLSp). This definition is very specific for junior and senior short programs.  

Spin with a flying entrance: This is the ISU definition for all flying spins that are not ‘flying spins’ as defined above.

 

Free Skating Program

A program of a specified length, skated to music of the skater’s choice. The skater is free to choose the number and the type of elements to be included, subject to the requirements outlined in the requirements for individual assessments/tests and competitions.

International Skating Union

The International Skating Union (ISU) is the exclusive international sport federation recognized by the International Olympic Committee administering the sports of Figure Skating and Speed Skating throughout the world. The ISU is composed of a number of national associations called ISU Members that administer ISU sports at the national level and recognize that all international matters are under the sole jurisdiction and control of the ISU.

Interruptions

The time elapsed between the moment a skater stops performing the program until the moment the skater resumes performing the program.

Jump Combination

Singles and Pairs: Two or more jumps in which the landing foot of the first jump is the take-off foot of the next jump and so on. There is no change of foot or turn between the jumps, although the toe may be used to assist the take-off. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump combination.

Synchronized Skating: Any number of jumps of at least one revolution that may be linked with turns, steps or with a slight touch down.

Jump Combinations

Singles and Pairs: Two or more jumps in which the landing foot of the first jump is the take-off foot of the next jump and so on. There is no change of foot or turn between the jumps, although the toe may be used to assist the take-off. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump combination.

Synchronized Skating: Any number of jumps of at least one revolution that may be linked with turns, steps or with a slight touch down.

Jump Elements

An individual jump, a jump combination or a jump sequence. In some jumps, the toe of the free foot is used during the take-off phase. The number of rotations is based on the direction of travel of the take-off and landing edges. In ice dance a jump cannot be more than one revolution, and may be executed by only one partner at a time. This jump may be performed either in hold or separated.  Both partners may jump at the same time.

Jump Sequences

Singles and Pairs: May consist of any number of jumps of any number of revolutions that may be linked by non-listed jumps and/or hops immediately following each other while maintaining the jump rhythm (knee); there can be no turns/steps, crossovers or stroking during the sequence. Any hop inside the sequence requires that the skater visibly leaves the ice.

In a jump sequence an axel type jump can follow another jump providing the requirements above are present.  The movement to the take-off edge is not considered to be a step.  If an axel type jump immediately follows any other jump without any hops, mazurkas, and/or unlisted jumps, this will be considered   a jump sequence.  A listed jump followed by non-listed jumps is not considered a jump sequence but will count as a solo jump.

Synchronized Skating: Consists of any number of jumps of any number of revolutions that may be linked with small hops and dance jumps, immediately following each other while maintaining the jump rhythm (knee); there can be no crossovers or stroking between jumps during the sequence.

Loop

A one-foot movement where the skater skates an oval pattern using the same edge. The entry and exit of the loop must cross. The loop must be clean cut without scrapes or points

Loops

A one-foot movement where the skater skates an oval pattern using the same edge. The entry and exit of the loop must cross. The loop must be clean cut without scrapes or points

Pattern Dance Element

A series of prescribed steps, turns and movements in a short dance consisting of a sequence of a pattern dance or a section of a pattern dance or a combination of steps/turns from pattern dances

Pattern Dance Elements

A series of prescribed steps, turns and movements in a short dance consisting of a sequence of a pattern dance or a section of a pattern dance or a combination of steps/turns from pattern dances

Pivot

A two-footed movement in which the toe picks of one foot are inserted into the ice by a skater as a central pivoting point while the other foot travels in a circular pattern around the pivot point.

Pivoting

A two-footed movement in which the toe picks of one foot are inserted into the ice by a skater as a central pivoting point while the other foot travels in a circular pattern around the pivot point.

Program Components

Progressive

A step or sequence of steps in which the free foot passes the skating foot before is it placed on the ice, thereby bringing the new free foot off the ice trailing the new skating foot.

Rhythm

The regularly repeated pattern of accented and unaccented beats which gives the music its character.

Rocker

A turn executed on one foot from an outside edge to an outside edge or an inside edge to an inside edge, with the exit curve on a different lobe from the entry curve. The skater turns in the direction of the entry curve. 

Run

A step or sequence of steps in which the free foot passes the skating foot before is it placed on the ice, thereby bringing the new free foot off the ice trailing the new skating foot.

Section

As defined in Section 8.1 hereof [of the bylaws].

Segment

The name given to a portion of an event.  Some categories have two segments (e.g., short program and free program) and some categories have only one segment (e.g., Juvenile singles).

Sequence

The set order of the prescribed steps that compose one pattern (sequence) of a Pattern Dance.

Sequences

The set order of the prescribed steps that compose one pattern (sequence) of a Pattern Dance.

Set of Sequential Twizzles

In ice dance, a series of two twizzles with up to one step between twizzles.

Short Axis

A straight line that divides the ice surface into two halves crosswise (midline). On an ice surface that is 100’ x 85’, the short axis runs the width of the 85’ side through the middle of the ice.

Sit Position

Singles and Pairs: A basic spin position with the upper part of the skating leg at least parallel to the ice.

Ice Dance: A basic spin position performed on one foot with skating leg bent in a one-legged crouch position and free leg forward, to the side or back.

Solo Spin

In ice dance, a spinning movement performed on one foot on the spot by one partner alone (with or without the assistance of the other partner) or by both partners simultaneously (around separate centers).

Spin

In singles and pairs, a spin must have at least three revolutions to be considered a spin. The minimum number of revolutions in a position is two without interruption.  If this requirement is not fulfilled, the position is not counted. The change of foot in any spin must be preceded and followed by a spin position with at least three (3) revolutions. If one foot is lacking three revolutions in a basic position, the spin will receive less value. If the skater(s) falls when entering a spin, a spin or a spinning movement is allowed immediately after this fall (for filling time purpose) with this spin/movement not being counted as an element.

Spin In One Position

In singles and pairs, any spin which has only one of the three basic positions and no non-basic positions.  In spins in one position and flying spins in one position, the concluding upright position at the end of the spin is not considered to be another position independent of the number of revolutions, as long as the skater is executing only the final wind-up without any enhancements.

Spins

In singles and pairs, a spin must have at least three revolutions to be considered a spin. The minimum number of revolutions in a position is two without interruption.  If this requirement is not fulfilled, the position is not counted. The change of foot in any spin must be preceded and followed by a spin position with at least three (3) revolutions. If one foot is lacking three revolutions in a basic position, the spin will receive less value. If the skater(s) falls when entering a spin, a spin or a spinning movement is allowed immediately after this fall (for filling time purpose) with this spin/movement not being counted as an element.

Spiral

A gliding position executed on one foot with free leg extended (including knee and foot) above hip level.

Spiral Sequence

A collection of at least two spirals executed on different feet, separated by no more than four steps (eight steps for STAR 2) not including the step taken into the skating foot of the second spiral.  (A step in this case applies to any time a change of foot takes place, e.g. Mohawk = 2 steps, 3-turn = 1 step, crosscut = 2 steps). Some categories have requirements for supported/unsupported and/or direction of spirals.

Spirals

A gliding position executed on one foot with free leg extended (including knee and foot) above hip level.

Step

The visible tracing on the ice that is executed on one foot. A step is counted each time there is a change of foot.

Steps

The visible tracing on the ice that is executed on one foot. A step is counted each time there is a change of foot.

Tempo

The speed of the music in beats or measures per minute.

Three-turn

A turn executed on one foot from an outside edge to an inside edge or an inside edge to an outside edge, with the exit curve continuing on the same lobe as the entry curve. The skater turns in the direction of the curve.

Turn

A rotational movement in which the skater moves from forward to backward or backward to forward using one foot and on an edge and axis (e.g. Three-turn, Bracket). In a two-foot turn the rotational movement from forward to backward or backward to forward is from one foot to the other foot (e.g. Mohawk, Choctaw).

Turns

A rotational movement in which the skater moves from forward to backward or backward to forward using one foot and on an edge and axis (e.g. Three-turn, Bracket). In a two-foot turn the rotational movement from forward to backward or backward to forward is from one foot to the other foot (e.g. Mohawk, Choctaw).

Twizzles

A traveling turn on one foot with one or more rotations which is quickly rotated with a continuous, uninterrupted action. The weight remains on the skating foot with the free foot in any position during the turn then placed beside the skating foot to skate the next step. A series of checked three-turns is not acceptable as this does not constitute a single action. If the traveling action stops during the execution, the twizzle, it becomes a solo spin (pirouette)

The following rules pertain to the specific requirements for all STAR categories including Assessed to Standard Synchro. Information pertaining to assessment criteria, event management, etc. can be found in the Guides section of the Info Centre.

Refer to the Competitions Rule and Scoring of Skate Canada Competitions Rule for a full list of deductions pertaining to timing, interruptions, illegal elements, costumes and props, etc.

Free Skating

STAR 1 Element Assessment

Must not have passed any part of the Senior Bronze (STAR 6) Free Skate test

Elements assessed to standard (Gold, Silver, Bronze or Merit)

Skaters may be grouped by age; no age restrictions

Eight elements:

  • Circle Stroking Exercise: Stroking (crosscuts) in same direction on a circle (one round forward, one round backward); draw for direction
  • Waltz jump
  • Single salchow
  • Single toeloop
  • Forward upright spin
  • Backward upright spin
  • Forward spiral circles: Two spirals, one on each foot executed on a circle in the same direction; skater chooses direction
  • Creative Expression routine (30 seconds – music provided by the Section, selection randomly chosen at competition – each flight to have a different music selection). This is assessed as “completed” or “incomplete” only

STAR 2 Compulsory Assessment Program

Must not have passed any part of the Senior Bronze (STAR 6) Free Skate test

A program to music a maximum of two minutes 10 seconds in length

Individual elements plus Skating Skills and Performance assessed to standard (Gold, Silver, Bronze or Merit)

Skaters may be grouped by age; no age restrictions

Nine elements:

  • Single salchow
  • Single toeloop
  • Waltz jump + single toeloop combination
  • Single loop
  • Single flip or single lutz
  • Backward upright spin
  • Forward entry sit spin or camel spin with no change of foot; no flying entry; no variations of positions; forward upright spin is not permitted
  • Forward spiral sequence: a sequence of two forward spirals with no more than eight steps in between; one spiral on each foot, unsupported position; on either inside or outside edge
  • Forward turn sequence: forward outside three-turn + backward crosscut + backward inside choctaw (i.e. step-forward); executed four times

STAR 3 Free Skating Program

Must not have passed the any part of the Senior Bronze (STAR 6) Free Skate test

A free skating program to music of two minutes in length (plus or minus 10 seconds)

Individual elements plus Skating Skills, Performance, and Interpretation assessed to standard (Gold, Silver, Bronze or Merit)

Skaters may be grouped by age; no age restrictions

Eight elements:

  • Five jump elements
    • all single jumps permitted including single axel; no double jumps permitted
    • must include at least one axel type jump (waltz or single axel)
    • must include at least five different types of single jumps (note: waltz and axel are considered the same type)
    • must include a single loop + single loop jump combination
    • maximum of one additional jump combination; maximum of two jumps in a combination
    • no jump sequences
    • no jump may be included more than twice
    • a repeated jump must be executed as part of a jump combination
  • Two spins
    • backward upright spin
    • combination spin that has at least one camel and one sit position and commences with a forward entry; no flying entry or variations of positions; change of foot optional
  • Forward spiral sequence: a sequence of two forward spirals with no more than four steps in between; one spiral on each foot, unsupported position; on either inside or outside edge

STAR 4 Free Skating Program

Must not have passed any part of the Senior Bronze (STAR 6) Free Skate test

Age: three age categories: Under 10, Under 13, 13 and over before July 1 preceding the event

A free skating program to music of two minutes in length (plus or minus 10 seconds)

Individual elements plus Skating Skills, Performance, and Interpretation assessed to standard (Gold, Silver, Bronze or Merit); skaters are ranked

Eight elements:

  • Five jump elements
    • all single jumps permitted including single axel; no double jumps permitted
    • must include at least one single axel; fully rotated single axels will receive a bonus of three points (quality errors such as a fall do not impact the bonus provided the full rotation requirement has been met); maximum of two bonuses applied per program
    • must include at least five different types of single jumps (note: waltz and axel are considered the same type)
    • must include a single loop + single loop combination
    • maximum of one additional jump combination; maximum of two jumps in a combination
    • no jump sequences
    • no jump may be included more than twice
    • a repeated jump must be executed as part of a jump combination
  • Two spins
    • backward upright spin
    • combination spin that has at least one camel and one sit position and commences with a forward entry; no flying entry or variations of positions; change of foot optional
  • Forward spiral sequence: a sequence of two forward spirals with no more than four steps in between; one spiral on each foot, unsupported position; on either inside or outside edge

STAR 5 Free Skating Program

Must not have passed any part of the Junior Silver Free Skate test

A free skating program to music of two minutes in length (plus or minus 10 seconds)

STAR 5 will be scored using CPC and skaters will be ranked

Four Program Components will be assessed: Skating Skills, Transitions, Performance and Interpretation

Three age categories: Under 10, Under 13, 13 and over

Eight elements:

  • Maximum of five jump elements
    • maximum of two double jumps: double jumps cannot be included in jump combinations; double jumps cannot be repeated
    • must include at least one single axel
    • maximum of two jump combinations; maximum of two jumps in a combination
    • no jump sequences
    • no jump may be included more than twice
    • a repeated jump must be executed as part of a jump combination
  • Maximum of two spins, called to maximum Level Base:
    • one sit spin or camel spin: flying entry optional; no change of foot or variations of positions
    • one combination spin: no flying entry or variations of positions; change of foot optional
  • Forward spiral sequence: a sequence of two forward spirals with no more than four steps in between; one spiral on each foot, unsupported position; on either inside or outside edge; called to maximum Level Base

STAR 6 Free Skating Program

Must have passed the complete STAR 5 Assessment or Junior Bronze Free Skate test

A free skating program to music of two minutes 30 seconds in length (plus or minus 10 seconds)

Skaters may be grouped by age if numbers warrant

Eight elements:

  • Maximum of five jump elements
    • all single and double jumps permitted except double axel
    • must include at least one single axel
    • must include at least one double jump
    • maximum of two jump combinations; maximum of two jumps in a combination; one with toeloop as the second jump and one with loop as the second jump
    • no jump sequences
    • no jump may be included more than twice
    • a repeated jump must be executed as part of a jump combination
  • Maximum of two spins, called to maximum Level Base
    • One spin must be a combination spin, change of foot mandatory; difficult variations may be attempted; no flying entry
    • One sit spin or camel spin with only one position and no change of foot; difficult variations may not be attempted; flying entry optional
  • Maximum of one step sequence or spiral sequence, called to maximum Level Base

STAR 7 Short Program

Must have passed the complete STAR 5 Assessment or Junior Bronze Free Skate test

A short program to music a maximum of two minutes 30 seconds in length

Skaters may be grouped by age if numbers warrant

Six elements:

  • Three jump elements
    • one single axel
    • one double jump
    • one jump combination; maximum of two jumps in a combination; must include at least one double jump; single axel and double jump may not be repeated in the jump combination
  • Two spins called to maximum Level Base
    • one combination spin with only one change of foot; no flying entry
    • one flying sit spin (no death drop) or one flying camel spin
  • One step sequence, called to maximum Level Base

STAR 8 Free Skating Program

Must have passed the complete STAR 5 Assessment or Junior Bronze Free Skate test

One free skating program to music three minutes in length (plus or minus 10 seconds)

Skaters may be grouped by age if numbers warrant

10 elements:

  • Maximum of six jump elements
    • all jumps permitted
    • must include at least one single axel
    • maximum of three combinations or sequences; maximum of two jumps in a combination
    • must include two different double jumps
    • no jump may be included more than twice
    • a repeated jump must be executed as part of a jump combination or sequence
  • Maximum of three spins called to maximum Level Base
    • one spin must be a combination spin, change of foot mandatory
    • one spin must be a flying spin in one position with no change of foot
    • one spin of any nature
  • Maximum of one choreographic sequence

STAR 9 Short Program

Must have passed the complete STAR 5 Assessment or Junior Bronze Free Skate test

One short program a maximum of two minutes 30 seconds in length

Skaters may be grouped by age if numbers warrant

Six elements:

  • Three jump elements
    • one single or double axel
    • one double jump; double axel may not be repeated
    • one jump combination: must contain two double jumps; same jumps permitted; axel jump and double jump may not be repeated
  • Two spins called to maximum Level 3
    • one combination spin with only one change of foot; no flying entry
    • one layback, camel or sit spin with no change of foot (women), change camel or change sit spin (men); no flying entry
  • One step sequence called to maximum Level 3

STAR 10 Free Skating Program

Must have passed the complete Junior Silver Free Skate test

One free skating program to music three minutes (women) or three minutes 30 seconds (men) in length (plus or minus 10 seconds)

Skaters may be grouped by age if numbers warrant

10 elements:

  • Maximum six jump elements
    • all jumps permitted
    • must include at least one single or double axel
    • maximum of three jump combinations or sequences; maximum of two jumps in a combination
    • must include three different double jumps
    • no jump may be included more than twice
    • a repeated jump must be executed as part of a jump combination or sequence
  • Maximum of three spins, all levels called
    • one spin must be a combination spin, change of foot mandatory
    • one spin must be flying spin in one position with no change of foot
    • one spin of any nature
  • Maximum of one choreographic sequence

Gold Free Skating Program

Must have passed the complete Junior Silver Free Skate test

One free skating program to music three minutes (women) / three minutes 30 seconds (men) in length (plus or minus 10 seconds)

Skaters may be grouped by age if numbers warrant

10 elements:

  • Maximum six (women) / seven (men) jump elements
    • all jumps permitted
    • must include at least one single or double axel
    • must include four different double jumps
    • maximum of three jump combinations or sequences: maximum of two jumps in a combination, however one jump combination may contain three jumps
    • no jump may be included more than twice
    • a repeated jump must be executed as part of a combination or sequence
  • Maximum of three spins, all levels called
    • one spin must be a combination spin, change of foot mandatory
    • one spin must be a flying camel spin or flying sit spin in one position with no change of foot
    • one spin of any nature
  • Maximum of one choreographic sequence

Pairs

Pairs teams must be composed of two females, one female and one male or two males

Introductory Pairs

Each partner may have passed the STAR 5 (Junior Bronze) Free Skate test; no other restrictions

One free skating program to music two minutes 30 seconds in length (plus or minus 10 seconds)

All elements called to maximum Level Base regardless of content

Seven elements:

  • Maximum of one throw jump
  • Maximum of two solo jumps; one may be in combination (maximum two jumps) or sequence
  • Maximum of one pair spin; one position, no change of foot
  • Maximum of one solo spin; may be in combination; change of foot optional
  • Maximum of one pivot figure or death spiral
  • Maximum of one spiral sequence

Open Pairs

Each partner must have passed at least the STAR 5 (Junior Bronze) Free Skate test; no other restrictions

One free skating program to music two minutes 30 seconds in length (plus or minus 10 seconds)

At the discretion of the organizing committee, the event categories may be further divided based on the number of entries and test levels

All elements called to maximum Level Base regardless of content

Nine elements:

  • Maximum of one non-overhead lift from Group 1 or Group 2, or any other dance-style non-overhead lift
  • Maximum of one twist lift (single)
  • Maximum of one throw jump
  • Maximum of two solo jumps; one may be in combination (maximum two jumps) or sequence
  • Maximum of one pair spin; one position and no change of foot
  • Maximum of one solo spin; may be in combination; change of foot optional
  • Maximum of one pivot figure or death spiral
  • Maximum of one step sequence

Ice Dance

Couples Pattern Dance

Dance teams may be composed of two females, one female and one male or two males

Competitors may enter only one couples pattern dance event

Key Points will not be used

Skate Canada Series Eight music will be used for all pattern dance events. However, couples have the option to use a selection from the ISU Ice Dance music (only tunes one to five) or from the Skate Canada approved list of contemporary music. If couples choose to use either an ISU or contemporary music selection, they must supply this music to the competition organizers as indicated in the announcement for the competition. Only Skate Canada Series Eight music will be used during the warm-up period.

STAR 2/3 Pattern Dance

Test: Neither partner may have passed the complete Senior Bronze Dance test

Assessed to standard

  • Pattern Dance One: two sequences of the Canasta Tango
  • Pattern Dance Two: two sequences of the Baby Blues

STAR 4/5 Pattern Dance

Test: Neither partner may have passed the complete Junior Silver Dance test

  • Pattern Dance One: two sequences of the Fiesta Tango
  • Pattern Dance Two: two sequences of the Willow Waltz

STAR 6/7 Pattern Dance

Test: At least one partner must have passed the complete STAR 5 (Junior Bronze) Dance test

  • Pattern Dance One: two sequences of the European Waltz
  • Pattern Dance Two: two sequences of the Ten Fox

STAR 8/9 Pattern Dance

Test: At least one partner must have passed the complete Junior Bronze (STAR 5) Dance test

  • Pattern Dance One: two sequences of the Harris Tango
  • Pattern Dance Two: two sequences of the Blues

STAR 10 Pattern Dance

Test: At least one partner must have passed the complete Junior Silver Dance test

  • Pattern Dance One: two sequences of the Starlight Waltz
  • Pattern Dance Two: two sequences of the Silver Samba

Gold Pattern Dance

Test: At least one partner must have passed the complete Junior Silver Dance test

  • Pattern Dance One: two sequences of the Viennese Waltz
  • Pattern Dance Two: two sequences of the Argentine Tango

Diamond Pattern Dance

Test: At least one partner must have passed the complete Junior Silver Dance test

  • Pattern Dance One: two sequences of the Westminster Waltz
  • Pattern Dance Two: three sequences of the Rhumba

Solo Pattern Dance

Competitors may enter only one solo pattern dance event

Key points will not be used

Skate Canada Series Eight music will be used for all pattern dance events. However, couples have the option to use a selection from the ISU Ice Dance music (only tunes one to five) or from the Skate Canada approved list of contemporary music. If couples chose to use either an ISU or contemporary music selection, they must supply this music to the competition organizers as indicated in the announcement for the competition. Only Skate Canada Series Eight music will be used during the warm-up period.

STAR 2/3 Solo Pattern Dance

Test: May not have passed the complete STAR 5 (Junior Bronze) Dance test

Assessed to standard

Draw for one of:

  • two sequences of the Dutch Waltz
  • two sequences of the Canasta Tango
  • two sequences of the Baby Blues

STAR 4/5 Solo Pattern Dance

Test: May have passed the STAR 4 dance assessment or higher

  • Pattern Dance 1: two sequences of the Willow Waltz
  • Pattern Dance 2: two sequences of the Ten Fox

STAR 6/7 Solo Pattern Dance

Test: Must have passed the STAR 5 dance assessment or higher

  • Pattern Dance 1: two sequences of the European Waltz
  • Pattern Dance 2: two sequences of the Harris Tango

STAR 8/9 Solo Pattern Dance

Test: Must have passed the STAR 5 dance assessment or higher

  • Pattern Dance One: two sequences of the Rocker Foxtrot
  • Pattern Dance Two: two sequences of the Silver Samba

STAR 10/Gold Solo Pattern Dance

Test: Must have passed the complete Junior Silver Dance test

  • Pattern Dance One: two sequences of the Cha Cha Congelado
  • Pattern Dance Two: two sequences of the Westminster Waltz

Open Solo Rhythm Dance

Test: Must have passed the complete Senior Silver Dance test

Age: Must be under the age of 21 before July 1 preceding the event

One short dance program to music two minutes fifty seconds (plus or minus 10 seconds)

Rhythm specifications: Tango or Tango plus one additional rhythm

Pattern dance elements must be skated on the Tango rhythm, in the style of the Tango with the range of tempo 24 measures of four beats per minute (96 beats per minute) plus or minus two beats per minute

The tempo of the music throughout the pattern dance element must be constant

The pattern must proceed in a generally constant direction and must not cross the long axis of the ice surface except once at each end of the rink within no more than 30 meters (short axis) of the barrier. Skater may also cross the long axis once at the entry and/or exit to the step sequence and/or once at the entry to the pattern dance element. Loops are permitted provided they do not cross the long axis. However, the following do not constitute violations of these provisions:

  • performing the not touching circular step sequence in the clockwise direction
  • crossing the long axis
    • while performing the not touching midline, diagonal or circular step sequence
    • at the entry or exit to the not touching step sequence
    • at the entry to pattern dance element

Up to two full stops not exceeding five seconds each, or one full stop not exceeding 10 seconds) are permitted. Stop options include:

  • a permitted stop (up to five seconds only) may be used within the step sequence
  • a permitted stop may be used anywhere in the program excluding within the Pattern Dance Element

Required elements:

  • Two pattern dance elements: two sections of the Argentine Tango, each section skated one after the other; the start of the first step of the pattern dance element section must be skated on beat one of a musical phrase. Two options to perform:
    • Option1 - Section 1 followed by Section 2 with step #1 on the judges’ left side
    • Option 2 - Section 2 followed by Section 1 with step 18 skated on the judges’ right side
  • Step sequence: one straight line (midline or diagonal) or one curved (circular) step sequence; pattern must maintain the integrity or basic shape of the chosen pattern; must follow specifications for Style B
  • One set of sequential twizzles
  • One dance spin (Sp or CoSp) which will follow features and levels for Junior dance spin as per ISU requirements; the spin will not be considered as one of the skater’s permitted stops

Interpretive

Interpretive programs are designed by the skaters and/or coach and focus on the skater’s ability to interpret music to create a clear mood/theme or create a story through skating movement. A variety of skating moves should be selected for their value in enhancing the skater’s interpretation of the music rather than for their technical difficulty. Movements should not be merely a collection of pleasing or spectacular moves assembled to popular music for the purpose of entertaining an audience (exhibition/show program). Costumes must be simple and modest to enhance the interpretation and should not be theatrical in nature. Props of any kind are not permitted.

An interpretive program is intended through its process to increase body and choreographic vocabulary and awareness, by meeting specific content criteria. The criteria include:

  • Compositional form/development of theme (e.g. a completed idea)
  • Dynamics (e.g. sustained, collapse, sharp, smooth)
  • Use of space (e.g. planes, directions, indirect, asymmetric shapes)
  • Use of full body (e.g. torso, head, hands, legs, feet)
  • Use of music (e.g. phrasing, style, awareness and sensitivity to musical elements while performing)

Interpretive events consist of five levels of competition and may be offered for singles and/or couples.

Prior to the competition, skaters must submit the title of the chosen theme. This is generally part of the entry registration process.

Singles Interpretive

Pre-Introductory

Test: May not have passed any Skate Canada Interpretive test

One interpretive program to music, a maximum of two minutes in length

Assessed to standard

Introductory

Test: May have passed the Introductory Interpretive test but no higher

One interpretive program to music, a maximum of two minutes in length

Assessed to standard

Bronze

Test: May have passed the Bronze Interpretive test but no higher

One interpretive program to music, a maximum of three minutes in length

Silver

Test: May have passed the Silver Interpretive test but no higher

One interpretive program to music, a maximum of three minutes in length

Gold

Test: May have passed the Gold Interpretive test but no higher

One interpretive program to music, a maximum of three minutes in length

Couples Interpretive

Pre-Introductory

Test: Both skaters must not have passed any Skate Canada Interpretive test

One interpretive program to music, a maximum of two minutes in length

Three program components will be assessed to standard: Skating Skills, Performance and Interpretation

Introductory

Test: At least one skater must have passed the Introductory Interpretive Singles or Couples test but no higher

One interpretive program to music, a maximum of two minutes in length

Three program components will be assessed to standard: Skating Skills, Performance and Interpretation

Bronze

Test: At least one skater must have passed the Bronze Interpretive Singles or Couples test but no higher

One interpretive program to music, a maximum of three minutes in length

Silver

Test: At least one skater must have passed the Silver Interpretive Singles or Couples test but no higher

One interpretive program to music, a maximum of three minutes in length

Gold

Test: At least one skater must have passed the Gold Interpretive Singles or Couples test but no higher

One interpretive program to music, a maximum of three minutes in length

Triathlon

Triathlon events are multi-segment events that highlight the diverse range of disciplines that the STAR program offers for singles skaters. Each category is made up of three segments: free skating, interpretive and creative skills. Entrants must register to compete in the highest Triathlon level for which their test qualifications qualify them.

Bronze Triathlon

Test: May have passed at least two of the following tests: Junior Silver Free Skate test, and/or Junior Silver Skating Skills test, and/or Bronze Interpretive test

  • Segment 1: One Bronze Creative Skills program a maximum of two minutes in length
  • Segment 2: One Bronze Interpretive program
  • Segment 3: One free skating program, length and content as per the STAR 8 Free Skating program requirements

Silver Triathlon

Test: Must have passed at least two of the following tests: Senior Silver Free Skate test, and/or Senior Silver Skating Skills test, and /or Silver Interpretive test

  • Segment 1: One Silver Creative Skills program a maximum of two minutes in length
  • Segment 2: One Silver Interpretive program
  • Segment 3: One free skating program, length and content as per the STAR 10 Free Skating program requirements

Gold Triathlon

Test: Must have passed at least two of the following tests: Gold Free Skate test, and/or Gold Skating Skills test, and /or Gold Interpretive test

  • Segment 1: One Gold Creative Skills program a maximum of two minutes in length
  • Segment 2: One Gold Interpretive program
  • Segment 3: One free skating program, length and content as per the Gold Free Skating program requirements

Creative Skating Skills for Triathlon Events

Creative Skating Skills are only to be used as part of the Triathlon event. They are an opportunity for skaters to perform varying steps, turns, and field movements set to music. The focus is on the execution of the steps, turns and field movements in different combinations and sequences in patterns on the ice.

Music

Music must have a minimum tempo of 112 beats per minute

There must be a clear rhythmic beat

One to three selections of music may be used

Vocals are permitted

Three step sequences are required to be performed in the program – straight line, circular and serpentine.

Straight line:

  • Bronze straight line step sequence must include a series of three or more loops
  • Silver and Gold straight line step sequence must include two twizzles on each foot with up to one step in between; no stop(s) allowed before and/or between twizzles

Circular and serpentine:

  • One of the circular and serpentine step sequences must be predominantly field moves
  • The other of the circular or serpentine (that which is not field moves) must have at least two series of required turns as follows:
    • Bronze – multiple three turns and brackets
    • Silver and Gold – counter and rocker turns

More detail on the basic content guidelines can be found in the Guide for STAR Competition Program Requirements.

Showcase

Showcase programs are designed by the skaters and/or coach and focus on the skater’s ability to entertain an audience through use of theatrics or artistic abilities. Programs may tell a story, create a mood or have an obvious theme. Costumes and props are permitted within the restrictions.

Showcase events consist of four levels of competition and may be offered in Singles, Group and/or Production events.

Program content, rules and event procedures are the same for all levels:

  • Theatrical costumes and hand props are permitted. Feathers and boas of any type are not permitted
  • Vocal music is permitted
  • A maximum of 1 minute will be permitted prior to each performance for the skater(s) to warm-up and set-up any props as necessary
  • All single jumps are permitted; jumps of any higher rotation will be subject to an illegal element violation if included
  • Programs should not resemble a synchronized skating program; use of team formations and manoeuvers should be limited
  • Lifts and throws of any kind are not permitted and will be subject to an illegal element violation if included
  • Group routines must have a minimum of two and a maximum of six skaters
  • Production routines must have seven or more skaters
  • All participants in group and production events must wear skates

Showcase 1

Test: May have passed the complete STAR 4 Free Skate test but no higher complete free skate test

One program to music a maximum of one minute in length

Three program components will be assessed to standard: Skating Skills, Performance and Interpretation

Showcase 2

Test: May have passed the complete STAR 5 (Junior Bronze) Free Skate test but no higher than the complete Senior Bronze test

One program to music a maximum of one minute 30 seconds in length

Three program components will be assessed to standard: Skating Skills, Performance and Interpretation

Showcase 3

Test: May have passed the complete Senior Bronze Free Skate test but no higher than the complete Junior Silver Free Skate test

One program to music a maximum of two minutes in length

Showcase 4

Test: May have passed the complete Junior Silver Free Skate test or higher

One program to music a maximum of two minutes 30 seconds in length

Creative Improv

Creative Improv programs are designed only by the skater with minimal preparation. Creative Improv tests the skater’s ability to quickly interpret a given piece of music and entertain the audience. There is no coaching permitted for these events.

Program content, rules and event procedures are the same for all levels:

  • Should entry numbers exceed the size of one warm-up group (i.e. eight skaters), the entries will be divided into separate flights, each of which will be its own separate event
  • A different music selection must be used for every event so that no skater has the advantage or disadvantage of skating to music already used in the competition
  • All the skaters in each event are presented with a pre-selected piece of music by the Technical Representative prior to the warm-up
  • The music is selected by the Technical Representative or his/her designate
  • All skaters in the event will perform to the same musical selection
  • Skaters will listen to the music twice off-ice in a designated area (e.g. dressing room) and once on-ice during the warm-up period
  • Skaters are then kept in a sound-proof dressing room until it is their turn to perform
  • Simple skating attire is required
  • All single jumps are permitted; jumps of any higher rotation will be subject to an illegal element violation if included

Creative Improv 1

Test: May have passed the complete STAR 3 Free Skate test but no higher complete free skate test

One program to music a maximum of 45 seconds

Three program components will be assessed to standard: Skating Skills, Performance and Interpretation

Creative Improv 2

Test: May have passed the complete STAR 5 Free Skate test but no higher than the complete Senior Bronze Free Skate test

One program to music a maximum of 45 seconds

Three program components will be assessed to standard: Skating Skills, Performance and Interpretation

Creative Improv 3

Test: May have passed the complete Senior Bronze Free Skate test but no higher than the complete Junior Silver Free Skate test

One program to music a maximum of one minute in length

Creative Improv 4

Test: May have passed the complete Junior Silver Free Skate test

One program to music a maximum of one minute in length

Elements

Individual Elements

Elements events are an opportunity for skaters to perform free skate elements in a competition format without the constraints of a performance or musical interpretation associated with the use of music. Skaters are able to focus on proper technique and quality while challenging themselves to attempt more difficult elements. Element events consist of progressive levels beginning at STAR 2 up to Gold. Entry for Element events is consistent with Free Skate events and skaters may skate up one level if they choose.

Procedures for individual elements events:

  • Each skater will perform four elements in isolation in the order listed for their level of competition
  • Each element may only be attempted once
  • All skaters will perform Element #1 before performing Element #2 and so on, until all four elements have been executed by all skaters
  • Spins will not be assigned levels and will be assessed on quality only
  • STAR 2 to STAR 6 events will use half-ice to perform the elements; STAR 7 to Gold events will use full ice
  • The Open category may be used if there are not sufficient entries to run STAR 6 and above categories

STAR 2 Elements

Assessed to standard

  • Element #1 loop jump
  • Element #2 waltz jump + toeloop jump combination
  • Element #3 backward upright spin; minimum three revolutions
  • Element #4 forward spiral sequence - two forward spirals, one on each foot performed on either outside or inside edges; no more than eight steps between; both spirals must be unassisted

STAR 3 Elements

Assessed to standard

  • Element #1 flip jump
  • Element #2 loop + loop jump combination
  • Element #3 combination spin - forward entry only; must include at least one camel position and one sit position; change of foot optional; no flying entry; no difficult variations; minimum of four revolutions or minimum of three revolutions on each foot if executing change of foot
  • Element #4 forward spiral sequence - two forward spirals, one on each foot performed on either outside or inside edges; no more than four steps between; both spirals must be unassisted

STAR 4 Elements

Assessed to standard with ranking

  • Element #1 single axel
  • Element #2 lutz + loop jump combination
  • Element #3 combination spin - forward entry only; must include at least one camel position and one sit position; change of foot optional; no flying entry; no difficult variations; minimum of four revolutions or minimum of three revolutions on each foot if executing change of foot
  • Element #4 forward spiral sequence - two forward spirals, one on each foot performed on either outside or inside edges; no more than four steps between; both spirals must be unassisted

STAR 5 Elements

Assessed to standard with ranking

  • Element #1 single axel
  • Element #2 jump combination – two jumps; may include one double
  • Element #3 combination spin - forward entry only; must include at least one camel position and one sit position; change of foot optional; no flying entry; no difficult variations; minimum of four revolutions or minimum of three revolutions on each foot if executing change of foot
  • Element #4 spiral sequence - at least two spirals, one on each foot; no more than four steps between; at least one spiral must be unsupported

STAR 6 Elements

Assessed to standard with ranking

  • Element #1 single axel
  • Element #2 any double jump
  • Element #3 flying spin – one position, no change of foot; minimum of four revolutions
  • Element #4 spiral sequence - at least two spirals, one on each foot; no more than four steps between; at least one spiral must be unsupported

STAR 7/8 Elements

Assessed to standard with ranking

  • Element #1 any double jump
  • Element #2 jump combination – two jumps; second jump must be a double
  • Element #3 spin in one position – no flying entry or change of foot; minimum of five revolutions in the basic position
  • Element #4 spiral sequence - at least two spirals, one on each foot; no more than four steps between; at least one spiral must be unsupported

STAR 9/10

Assessed to standard with ranking

  • Element #1 any double jump - double loop or higher
  • Element #2 jump combination – two jumps; both must be doubles
  • Element #3 flying spin in one position; change of foot optional; minimum of five revolutions or minimum of four revolutions on each foot if executing change of foot
  • Element #4 bonus element – any jump or spin element not already performed

Gold

Assessed to standard with ranking

  • Element #1 any double jump - double flip or higher
  • Element #2 jump combination – two jumps; both must be doubles
  • Element #3 combination spin with flying entry and one change of foot; minimum of five revolutions on each foot
  • Element #4 bonus element – any jump or spin element not already performed

Open (STAR 6 or higher)

Assessed to standard with ranking

  • Element #1 any double jump
  • Element #2 jump combination – two jumps; may include one double
  • Element #3 flying spin – one position, no change of foot; minimum of five revolutions
  • Element #4 bonus element – any jump or spin element not already performed

Team Elements

Team Element events are an opportunity for groups of skaters to perform together in a fun atmosphere. Skaters each perform a free skate element to contribute to an overall team assessment. Team Element events consist of progressive levels beginning at STAR 2 up to Gold. Entry for Team Element events is consistent with Free Skate events and teams may skate up one level if they choose.

Procedures for Team Elements events: Team Elements will perform the same elements as listed in the Individual Elements events:

  • STAR 2 and 3 assessed to standard
  • STAR 4 to Gold assessed to standard with ranking
  • Teams must be comprised of a minimum of two and a maximum of four skaters
  • More than 50% of the team must have passed the required test for entry (i.e. two of three, or three of four)
  • Each skater will perform one element
  • If a team consists of less than four skaters, no skater may perform more than two elements
  • Elements will be skated in the order listed
  • The first element will be performed by every team in the event before the second element is performed, and so on
  • Each element may only be attempted once
  • Spins will not be assigned levels and will be assessed on quality only

Assessed to Standard Synchronized Skating

Assessment criteria and minimum element considerations are detailed in the Synchro Assessed to Standard Guide

Beginner I

Teams consist of eight to16 skaters

Age: At least 75% of the skaters must not have reached the age of 12 before July 1 preceding the competition

The team will perform a free skating program to music a maximum of two minutes ten seconds in length

A well-balanced Beginner I SYS program contains:

  • Linear element (block)
  • Linear element (line)
  • Intersection element
  • Rotating element (choice of circle or wheel)

Beginner II

Teams consist of eight to16 skaters

Age: Skaters must not have reached the age of 12 before July 1 preceding the competition and at least 75% of the skaters must not have reached the age of 10 before July 1 preceding the competition

The team shall perform a free skating program to music a maximum of two minutes forty seconds in length

A well-balanced Beginner II SYS program contains:

  • Pivoting element (block)
  • Linear element (line)
  • Intersection element
  • Rotating element (wheel)
  • Rotating element (circle)

Elementary

Teams consist of eight to16 skaters

Age: Skaters must not have reached the age of 15 before July 1 preceding the competition

The team shall perform a free skating program to music a maximum of two minutes forty seconds in length

A well-balanced Elementary SYS program contains:

  • Pivoting element (block)
  • Linear element (line)
  • Intersection element
  • Rotating element (circle)
  • Rotating element (wheel)