Terms used:

Axis

Refers to the imaginary line(s) which divide(s) the ice surface (e.g. long axis, short axis, diagonal axis, continuous axis).  

Basic Positions

Refers to the three basic spin positions – camel, sit and upright.

Category

The name for each level of competition within a discipline.  Examples of categories are STAR 1, STAR 2, Pre-Juvenile, Juvenile, Pre-Novice, etc.

Choctaw

A turn from one foot to the other in which the curve of the exit edge is in the opposite direction to that of the entry edge. The change of foot is from outside edge to inside edge or inside edge to outside edge. In ice dance, unless otherwise specified in the dance description, the free foot is placed on the ice close to the skating foot. The entry and exit edge are of equal depth.

Choreographic Sequence

Consists of any kind of movements like steps, turns, spirals, arabesques, spread eagles, Ina Bauers, hydroblading, any jumps with maximum of 2 revolutions, spins, etc. Listed elements included in the Choreographic Sequence will not be called and will not occupy a box. The pattern is not restricted, but the sequence must be clearly visible.

Combination Spin

A combination spin has different definitions depending on the discipline as follows:

  • Singles: A spin which includes a change of position. A combination spin must include a minimum of two different basic positions with two revolutions in each of these positions anywhere within the spin. To receive full value, a spin combination must include all three basic positions. The number of revolutions in positions that are non-basic is counted in the total number of revolutions. Changing to a non-basic position is not considered a change of position. When a change of foot is required, the change of foot may be executed in the form of a step over or a jump. The change of foot and the change of position may be made either at the same time or separately.
  • Pairs:
  • Ice Dance: A dance spin which has a change of foot performed simultaneously by both partners.
  • Synchronized Skating: The spin combination must include a minimum of two different basic positions (sit, camel, upright or any variation thereof) and only one change of foot. The change of foot and the change of position must occur at the same time by all skaters executing the spin.

Counter

A turn executed on one foot from an outside edge to an outside edge or an inside edge to an inside edge, with the exit curve on a different lobe from the entry curve. The skater turns in the direction opposite to the entry curve (i.e. in the direction of the exit curve).

Cumulative Points Calculation

The Cumulative Points Calculation Judging System is a method for the calculation of results in the sport of figure skating. This system is based on the principle that a performance can be divided into elements (of difficulty) and program components, each of which can be evaluated individually. The total of the marks for all of the elements and components forms the score for each skater or team in a competition. The highest scoring skater, couple or team is declared the winner.   The second highest places second and so on.

Edge

May refer either to part of the skate blade, or the visible tracing of a skate blade on one foot that is on one curve. An edge may be either inside (towards the body) or outside (away from the body), and forward or backward, for a total for four different edges. A "deep edge" is a deep lean on the edge of the skate. Deep edges are rewarded, while skating on a "flat" (on both edges at the same time) is discouraged.

Element

A component that is part of a synchronized skating short program and free skating program.  Elements are divided into groups of difficulty.

Event

The name given to a group of skaters entered in a category.  There may be one event per category or several events per category depending on the number of total entries.  Each event is independent of the other events within the category. 

Events

The name given to a group of skaters entered in a category.  There may be one event per category or several events per category depending on the number of total entries.  Each event is independent of the other events within the category. 

Flying Spin

Novice and lower and STAR:

Spins that enter with a jump and land in a spinning position. The spin may have a change of foot or a change of position or both. Examples: flying sit spin (FSp), flying change sit spin (FCSSp), flying camel spin (FCSp), flying change camel spin (FCCSp), flying upright spin (FUSp), flying change upright spin (FCUSp), flying combination spin (FCoSp), flying change combination spin (FCCoSp).

ISU definitions for Junior and Senior:

Flying spin: A spin with a flying entrance with no change of foot or position.  The name of the flying spin corresponds to its landing position: flying sit spin (FSSP), flying camel spin (FCSp), flying upright spin (FUSp), flying layback spin (FLSp). This definition is very specific for junior and senior short programs.  

Spin with a flying entrance: This is the ISU definition for all flying spins that are not ‘flying spins’ as defined above.

 

Hop

A small jump without revolution.

International Skating Union

The International Skating Union (ISU) is the exclusive international sport federation recognized by the International Olympic Committee administering the sports of Figure Skating and Speed Skating throughout the world. The ISU is composed of a number of national associations called ISU Members that administer ISU sports at the national level and recognize that all international matters are under the sole jurisdiction and control of the ISU.

Judges

An individual sixteen years of age or older who has been trained and appointed to officiate at or below a specified level of competition in one or more of singles, pairs, ice dance or synchronized skating.

Jump Combination

Singles and Pairs: Two or more jumps in which the landing foot of the first jump is the take-off foot of the next jump and so on. There is no change of foot or turn between the jumps, although the toe may be used to assist the take-off. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump combination.

Synchronized Skating: Any number of jumps of at least one revolution that may be linked with turns, steps or with a slight touch down.

Jump Combinations

Singles and Pairs: Two or more jumps in which the landing foot of the first jump is the take-off foot of the next jump and so on. There is no change of foot or turn between the jumps, although the toe may be used to assist the take-off. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump combination.

Synchronized Skating: Any number of jumps of at least one revolution that may be linked with turns, steps or with a slight touch down.

Jump Element

An individual jump, a jump combination or a jump sequence. In some jumps, the toe of the free foot is used during the take-off phase. The number of rotations is based on the direction of travel of the take-off and landing edges. In ice dance a jump cannot be more than one revolution, and may be executed by only one partner at a time. This jump may be performed either in hold or separated.  Both partners may jump at the same time.

Jump Elements

An individual jump, a jump combination or a jump sequence. In some jumps, the toe of the free foot is used during the take-off phase. The number of rotations is based on the direction of travel of the take-off and landing edges. In ice dance a jump cannot be more than one revolution, and may be executed by only one partner at a time. This jump may be performed either in hold or separated.  Both partners may jump at the same time.

Jump Sequences

Singles and Pairs: May consist of any number of jumps of any number of revolutions that may be linked by non-listed jumps and/or hops immediately following each other while maintaining the jump rhythm (knee); there can be no turns/steps, crossovers or stroking during the sequence. Any hop inside the sequence requires that the skater visibly leaves the ice.

In a jump sequence an axel type jump can follow another jump providing the requirements above are present.  The movement to the take-off edge is not considered to be a step.  If an axel type jump immediately follows any other jump without any hops, mazurkas, and/or unlisted jumps, this will be considered   a jump sequence.  A listed jump followed by non-listed jumps is not considered a jump sequence but will count as a solo jump.

Synchronized Skating: Consists of any number of jumps of any number of revolutions that may be linked with small hops and dance jumps, immediately following each other while maintaining the jump rhythm (knee); there can be no crossovers or stroking between jumps during the sequence.

Loop

A one-foot movement where the skater skates an oval pattern using the same edge. The entry and exit of the loop must cross. The loop must be clean cut without scrapes or points

Member

Member

 

Pivot

A two-footed movement in which the toe picks of one foot are inserted into the ice by a skater as a central pivoting point while the other foot travels in a circular pattern around the pivot point.

Progressives

A step or sequence of steps in which the free foot passes the skating foot before is it placed on the ice, thereby bringing the new free foot off the ice trailing the new skating foot.

Sequence

The set order of the prescribed steps that compose one pattern (sequence) of a Pattern Dance.

Sequences

The set order of the prescribed steps that compose one pattern (sequence) of a Pattern Dance.

Sit Position

Singles and Pairs: A basic spin position with the upper part of the skating leg at least parallel to the ice.

Ice Dance: A basic spin position performed on one foot with skating leg bent in a one-legged crouch position and free leg forward, to the side or back.

Solo Spin

In ice dance, a spinning movement performed on one foot on the spot by one partner alone (with or without the assistance of the other partner) or by both partners simultaneously (around separate centers).

Spin

In singles and pairs, a spin must have at least three revolutions to be considered a spin. The minimum number of revolutions in a position is two without interruption.  If this requirement is not fulfilled, the position is not counted. The change of foot in any spin must be preceded and followed by a spin position with at least three (3) revolutions. If one foot is lacking three revolutions in a basic position, the spin will receive less value. If the skater(s) falls when entering a spin, a spin or a spinning movement is allowed immediately after this fall (for filling time purpose) with this spin/movement not being counted as an element.

Spin In One Position

In singles and pairs, any spin which has only one of the three basic positions and no non-basic positions.  In spins in one position and flying spins in one position, the concluding upright position at the end of the spin is not considered to be another position independent of the number of revolutions, as long as the skater is executing only the final wind-up without any enhancements.

Spins

In singles and pairs, a spin must have at least three revolutions to be considered a spin. The minimum number of revolutions in a position is two without interruption.  If this requirement is not fulfilled, the position is not counted. The change of foot in any spin must be preceded and followed by a spin position with at least three (3) revolutions. If one foot is lacking three revolutions in a basic position, the spin will receive less value. If the skater(s) falls when entering a spin, a spin or a spinning movement is allowed immediately after this fall (for filling time purpose) with this spin/movement not being counted as an element.

Spiral

A gliding position executed on one foot with free leg extended (including knee and foot) above hip level.

Spiral Sequence

A collection of at least two spirals executed on different feet, separated by no more than four steps (eight steps for STAR 2) not including the step taken into the skating foot of the second spiral.  (A step in this case applies to any time a change of foot takes place, e.g. Mohawk = 2 steps, 3-turn = 1 step, crosscut = 2 steps). Some categories have requirements for supported/unsupported and/or direction of spirals.

Spirals

A gliding position executed on one foot with free leg extended (including knee and foot) above hip level.

Stationary Lift

In ice dance, a Short Lift that is executed on the spot (stationary location) by the lifting partner who may or may not be rotating.

Step

The visible tracing on the ice that is executed on one foot. A step is counted each time there is a change of foot.

Steps

The visible tracing on the ice that is executed on one foot. A step is counted each time there is a change of foot.

Three-turn

A turn executed on one foot from an outside edge to an inside edge or an inside edge to an outside edge, with the exit curve continuing on the same lobe as the entry curve. The skater turns in the direction of the curve.

Toe Loop

Turn

A rotational movement in which the skater moves from forward to backward or backward to forward using one foot and on an edge and axis (e.g. Three-turn, Bracket). In a two-foot turn the rotational movement from forward to backward or backward to forward is from one foot to the other foot (e.g. Mohawk, Choctaw).

Turns

A rotational movement in which the skater moves from forward to backward or backward to forward using one foot and on an edge and axis (e.g. Three-turn, Bracket). In a two-foot turn the rotational movement from forward to backward or backward to forward is from one foot to the other foot (e.g. Mohawk, Choctaw).

The SOC Figure Skating rules are based upon the Skate Canada CanSkate and STAR programs. ISU or the SC rules shall be employed except when they are in conflict with the Official Special Olympics Canada Sports Rules.  In such cases, the Official Special Olympics Canada Figure Skating Rules shall apply.

Note: All reference to vocal music permitted is for Skate Canada domestic events only.

1. PDF Version

Special Olympics Domestic Technical Program Requirements

2. Official Events

SINGLES: Male or Female                   

Levels 1-6 and Open               

 Free skate Program only

DANCE: Male, Female & Couples                  

Introductory* & Levels 1-6

 2 set pattern dances according to Skate Canada STAR draw

*Please note that the Introductory Dance event is not offered at the Provincial or National level of competition

PAIRS

Levels 1 – 3

Freeskate program only

Please see the event information for eligibility requirements

Extra Categories: (These categories will NOT be offered at Provincial or Canada Games)

Invitational and Regional competitions may offer more than the outlined Skate Canada Special Olympic Figure Skating Categories if time permits. Events may utilize the Skate Canada CanSkate Element events. CanSkate element events will not be offered at the Provincial or National Level of competition. Skaters may only enter one System i.e. either CanSkate Element events categories or Skate Canada Special Olympic categories.

Any category from the STAR Technical Program Requirements may be used i.e. Improv, Interpretive, Showcase etc. These categories will not be offered at Provincial or National Competitions.

3. Special Olympic Figure Skating Technical Program Requirements

3.1. Singles 

Level 1

For skaters working on Stages 1-3 of the CanSkate Program. Skaters must not have passed Stage 4.
Level 1 * Safety requirement- CSA approved helmets must be worn at all times including during competition
Freeskate Program 1:00 minute +/- 10 seconds. (Vocal music is permitted).
This program must include the following Elements from CanSkate Stages 1-3:

6 Elements in Total

2 Jump elements                    

  1. a) Forward Gliding Two Foot Jump
  2. b) Backward Gliding Two Foot Jump

2 Turns                         

  1. a) Forward Two foot turn
  2. b) Backward Two foot turn

1 Glide            

  1. a) Forward Two Feet to One Foot Glide on a Curve

Other-               

  1. Backward Push /Glide Sequence 

No repeated jumps, glides or other. No elements included above CanSkate Stage 3.

See Skate Canada CanSkate Assessment Criteria

Skating Skills, Performance and Execution will be scored

Level 2

For skaters working on Stages 4-6 of the CanSkate Program. Skaters must not have completed Stage 6

Level 2* Safety requirement- (For skaters who have not completed stage 5) - CSA approved helmets must be worn at all times including during competition

NOTE: If skater is not wearing a Helmet at the event they must provide the CanSkate report card verifying they have successfully completed Stage 5.

Freeskate Program 1:40 minutes maximum. Vocal music is permitted.  The program must include the following elements from CanSkate 4-6.

6 Elements in Total

3 Jump elements

  1. a) Power jump
  2. b) Rotating power jump
  3. c) Combination jump- Two Foot Forward to Backward - Two Foot Backward to Forward

2 Spin elements

  1. a) Forward One Foot Spin (spiraling edge from standstill or back crossovers.)
  2. b) Two foot sit spin

1 Spiral

Forward Spiral (choice of foot, unassisted) 

No repeated jumps, spins or spirals. No elements included above CanSkate Stage 6

See Skate Canada CanSkate Assessment Criteria

Skating Skills, Performance and Execution will be scored 

Level 3

For STAR athletes, who have completed CanSkate Stage 6. Geared for the skaters who have not mastered more than 3 single jumps

Freeskate Program 1:40 minutes maximum. Vocal music is permitted.

The program will include elements from STAR 1

6 Elements in total

3 Jump elements

  1. a) Waltz Jump
  2. b) Salchow
  3. c) Toe Loop

2 Spin elements

  1. a) Forward Upright Spin
  2. b) Backward Upright Spin

1 Spiral

  1. a) Circular Spiral Sequence

* 2 spirals, one on each foot executed on a circle in the same direction.

No repeated jumps, spins or spirals. No Elements above STAR 1.

Element Assessment Criteria as per STAR 1

Skating Skills, Performance and Execution will be scored 

Level 4

Geared to skaters who have not mastered more than 5 single jumps

Free skate Program 2:00 minutes +/- 10sec. Vocal music is permitted

9 Elements in total

5 Jump elements

  1. a) Single salchow
  2. b) Single toe loop
  3. c) Waltz jump + single toe loop combination
  4. d) Single loop
  5. e) Single flip or single lutz

2 Spin elements

  1. a) Backward upright spin
  2. b) Forward entry sit spin or camel spin with no change of foot, no flying entry, no variations of positions. A forward upright spin is not permitted

1 Forward Spiral Sequence

A sequence of two forward spirals with no more than 8 steps in between - one spiral on each foot, unsupported on either inside or outside edge. Each spiral must be held for a minimum of three seconds

1 Turn Sequence: Forward outside three-turn, backward cross-cut, backward inside Choctaw - 4x (Two sequences per foot must be performed i.e. R – L – R – L)

No additional jumps, spins or spirals. No Elements above STAR 2

  Element Assessment Criteria as per STAR 2

 Skating Skills, Performance and Execution will be scored as per STAR 2 Assessment criteria 

Level 5

Geared to skaters who have not mastered double jumps

Free skate Program 2:00 minutes +/- 10  seconds.  Vocal music is permitted

8  Elements in total

5 jump elements

  1. a) All single jumps permitted including Axel
  2. b) Must include at least one axel type jump (waltz or single axel)
  3. c) Must include 5 different types single jumps (Note waltz & axel are considered the same type). If 5 different types of jump elements are not completed the repeated jump element type will be invalidated.
  4. d) Must include a single loop + single loop combination (no other loop jump may be performed)
  5. e) Maximum 1 additional jump combination (*Jump combinations may not have more than two jumps)
  6. f) Jump sequences are not permitted
  7. g) No jump may be included more than twice. If a jump is repeated, it must be in a combination

2 spins elements

  1. a) Must include backward upright spin
  2. b) Must include a combination spin that must include at least one camel and one sit position and commence with a forward entry. No flying, no variations of positions, change of foot optional.

1 Forward Spiral Sequence

A sequence of two forward spirals with no more than 4 steps in between - one spiral on each foot, unsupported on either inside or outside edge. Each spiral must be held for a minimum of three seconds

No additional jumps, spins or spirals. No Elements above STAR 4

Element Assessment Criteria as per STAR 3

Skating Skills, Performance and Execution will be scored as per STAR 3 Assessment criteria 

Level 6

Geared to those skaters who are working on double jumps.

Free skate Program:  2:00 minutes +/- 10 seconds. Vocal music is permitted.

8 Elements in total

5 Jump Elements

  1. a) Maximum two double jumps. Double jumps cannot be included in combination and cannot be repeated
  2. b) Must include at least one axel. If no axel jump, the final jump element will be invalidated.
  3. c) Maximum 2 jump combinations. Jump combinations may not include more than two jumps.
  4. d) Jump sequences are not permitted
  5. e) No jump may be included more than twice. If a jump is repeated, it must be in combination.

2 Spin Elements

  1. a) One sit spin or camel spin. Flying entry optional; no change of foot, no variations of positions
  2. b) One combination spin. No flying entry and no variations of positions: change of foot optional. All three basic positions must be attempted. If all three basic positions are not attempted, this will be reflected by the judges in the GOEs

1 Forward Spiral Sequence

A sequence of two forward spirals with no more than 4 steps in between - one spiral on each foot, unsupported on either inside or outside edge. Each spiral must be held for a minimum of three seconds

No additional jumps, spins or spirals. No Elements above STAR 5

CPC scoring will be used 

Open

Skaters must have the Senior Bronze test or higher. Geared to those skaters who can do more than two double jumps.

Free skate Program: 3:00 minutes +/- 10 seconds. Vocal music is permitted

Six Jump elements.

  1. a) All jumps permitted
  2. b) Must include at least one Axel jump. If no axel jump, the final jump element will be
  3. c) Maximum three combinations or sequences. Jump combinations may contain no more than two jumps.
  4. d) No jump included more than twice and if a jump is repeated it must be in combination or sequence

    Three spins. All spins shall be called no higher than Level B

  1. a) One spin must be a combination spin, change of foot mandatory.
  2. b) One spin must be a flying spin in one position with no change of foot.
  3. c) One spin of any nature

    One step sequence

One step sequence, spiral sequence or choreographic sequence.

All step/spiral sequences shall be called no higher than Level B

**Note: the first step or spiral sequence included in the program which meets the minimum requirements to be identified will be counted.

CPC scoring will be used. 

3.2. Ice Dance - Solo and Couples

Introductory Dance (at the Invitational/Regional level only)

Skaters must not have passed any dances. Skaters must perform the following elements:

  • Fwd clockwise progressives on circle (one full circle)
  • Fwd counter clockwise progressives on circle (one full circle)
  • Fwd clockwise chasses on circle (one full circle)
  • Fwd counter clockwise chasses on circle (one full circle)
  • Fwd swing rolls on axis (two on each foot)
  • Slide Chasse- clockwise on circle (one full circle)
  • Slide chasse counter clockwise on circle (one full circle)

.      Fwd outside cross rolls (two on each foot)

Please note that this is not a ranked event. No medals will be awarded. Skaters will receive a report card and a ribbon or certificate (Merit, Bronze, Silver or Gold)

Level 1 Dance

Skaters must have passed one Preliminary Dance (STAR 2a, STAR 2b or STAR 3a)

2017-2018 season

  • Canasta (2 sequences)
  • Baby Blues (2 sequences)

Level 2 Dance

Skaters must not have passed the complete Junior Bronze (STAR 5) dance test

2017-2018 season

  • Swing (2 sequences)
  • Fiesta (2 sequences

Level 3 Dance

Skaters must not have passed the complete Senior Bronze dance test

2017-2018 season

  • Willow (2 sequences)
  • Ten Fox (2 sequences

Level 4 Dance

Skaters must not have passed the complete Junior Silver dance test

2017-2018

  • European (2 sequences)
  • Foxtrot (2 sequences

Level 5 Dance

Skaters must not have passed the complete Senior Silver dance test

2017-2018

  • Killian (4 sequences)
  • Blues (2 sequences

Level 6 Dance

Skaters must have passed the complete Senior Silver Dance test. No restriction to how many Gold dances passed.

2017-2018

  • Quickstep (3 sequences)
  • Silver Samba (2 sequences)

 All dances will be scored according to Skate Canada guidelines. Please see scoring appendix 

3.3. Pairs - Freeskate

Level 1 Pairs

Eligibility: Each pair member must be in minimum Level 3 Free skate

Pair’s free skate program 1:30 minutes maximum.  Vocal music is permitted

The program must include 8 of the following 10 elements:

  • Forward stroking in unison, hand in hand
  • Forward crossovers in unison, hand in hand - clockwise
  • Forward crossovers in unison, hand in hand – counter clockwise
  • Synchronized two foot spin
  • Side by side forward pivot Pair spin, position optional
  • Pair spiral, position optional
  • Synchronized bunny hop, hand in hand
  • Straight line step sequence
  • Backward stroking, hand in hand
  • Stationary lift ( not above the man’s shoulders) 

Level 2 Pairs
Eligibility: Each pair member must be in minimum Level 4 Free skate.

Pair’s free skate program 2:00 minutes maximum. Vocal music is permitted.

       8 of 10 following elements must be included:

  • Backward crossovers, position optional clockwise
  • Backward crossovers, position optional counter clockwise
  • Lunge in a holding position, position optional
  • Spirals in a holding position, position optional
  • Bunny Hop Lift

Lift limited to one turn by the man and one and a half turns by the lady -no full extension of the man’s arms

  • Step sequence (pattern optional minimum of eight steps) straight line, circular, serpentine
  • Synchronized jump (jump optional)
  • One foot synchronized spin, three rotations
  • One-foot pair spin, position optional, three rotations

The following elements are NOT permitted in this program:

  1. Overhead lifts that require full extension of both of the man’s arms
  2. Death spiral
  3. Throws 

Level 3 Pairs

Eligibility: One pair member must be in Level 4 Free skate or higher. One pair member MUST be higher than Level 4 Free Skate.

Pair’s free skate program: 2:30 minutes maximum. Vocal music is permitted.

The program must include the following elements:

  • 1 pair spin
  • 1 solo spin
  • 1 solo jump
  • 1 step sequence
  • 1 lift
  • 1 throw jump
  • 1 death spiral (modified) 

Masters Singles Levels

Masters Level 1/2, Masters Level 3/4 will allow a skater to move down but the Masters Levels are not eligible for Provincial or Canada Games or World Games

In order to compete in the Masters levels the athlete must be 25 years of age as of July 1 preceding the competition. These events are intended for athletes who are no longer able to successfully complete the program requirements for which they are classified. Example: Skater used to be able to complete requirements of Level 3 Free Skate but due to age or injury etc. they are no longer able to perform the required elements but are not able to move down a level due to Special Olympic Regulations. This skater would enter a Masters Level in which they are able to complete the elements. This could be Masters Level 1/2  or Masters Level 3/4  etc.

Once a skater enters a Masters event they must remain in the Masters events. 

Masters Level 1/2  Freeskate

Geared for skaters who are performing at or below the Stage 6 CanSkate level..

Skaters will perform a Free Skate program of maximum 1:30 min. Vocal music is permitted

7 Elements total

4 Jump Elements:

  1. Power Jump
  2. Rotating Power Jump
  3. Forward Gliding Two Foot Jump
  4. Backward Gliding Two Foot Jump

1 Spin Element:

  1. Forward One Foot Spin (spiraling edge from standstill or back crossovers)

1 Field Movement:

  1. Forward Spiral

1 Other

  1. Backward Push/Glide Sequence

No repeated jumps, spins or spirals. No elements included above CanSkate Stage 6

See Skate Canada CanSkate Assessment Criteria

Skating Skills, Performance and Execution will be scored 

Masters Level 3/4  Freeskate

Geared to skaters who have not mastered more than 5 single jumps

Free skate Program of maximum 2:00 minutes. Vocal music is permitted

9 Elements in total

5 Jump elements

  1. a) Single salchow
  2. b) Single toe loop
  3. c) Waltz jump + single toe loop combination
  4. d) Single loop
  5. e) Combination jump (may include flip or lutz)

              2  spin elements

  1. a) Backward upright spin
  2. b) Forward entry upright spin, sit spin or camel spin with no change of foot, no flying entry, no variations of positions. A forward upright spin is not permitted

1 Forward Spiral Sequence

A sequence of two forward spirals with no more than 8 steps in between- one spiral on each foot, unsupported on either inside or outside edge. Each spiral must be held for a minimum of three seconds

1 Turn Sequence: Forward outside three-turn, backward cross-cut, backward inside Choctaw - 4x (Two sequences per foot must be performed i.e. R – L – R – L)

No additional jumps, spins or spirals. No Elements above STAR 2

Element Assessment Criteria as per STAR 2

Skating Skills, Performance and Execution will be scored as per STAR 2 Assessment criteria 

4. Illegal Movements

  1. The following are not allowed in any program at any level.
  • Somersault type elements including cartwheels, back flips and rolling on the ice.
  • Lying and/or prolonged stationary kneeling on both knees on the ice at any moment including the splits on the ice.
  • Kneeling or sliding (two knees, legs or combination of body parts) or supporting oneself on the ice with a hand(s) 

Divisioning:

Each flight can have no more than 8 skaters. When there are more than eight (8) skaters in a Level, a skate- off will take place. In the case of an odd number of skaters the larger group would go into group “A” (the higher group) of the skate-off. 

5. Skate-off for Final Flight

If a skate – off is necessary, skaters will be assigned to a warm up group.  Each group will warm – up and immediately compete (Warm up group 1 – Competition for group 1).

No results will be posted – only the final flights in which the skaters will compete in.

If the number of skaters is uneven, the top flight will have an odd number.

In the case of a tie, the PC scores will be used to break the tie. If after this the tie remains, the skater with least number of Merit assessments will break the tie, followed by the number of bronze assessment etc.

In Dance – only 1 dance will be used for a skate- off (to be drawn on day of competition) 

6. Practice and Warm Up

1) Practice Ice

  • Max of 10 skaters on ice
  • Coaches will not be allowed on the ice during practice.
  • Sessions will be by level not chapter

 2) Warm –ups

  • Coaches cannot be on the ice during warm up
  • Coaches must have easy access to the athletes either by removal of glass or open doors. 

7. Competition Safety

1)      All doors/openings to the ice level must be closed during competition events. (when skaters are performing) 

8. Music

For all Single and Pairs events music selections may contain vocals. The vocals must be appropriate for all ages.

Each entry must provide two CDs for the competition upon registration. One CD must be marked “Master” and one for back up –marked “Copy”.  (Check the event announcement for exact music submission requirements)

All music used must be in the public domain or covered by the performing rights societies.

Competitors who have music composed specifically for their programs either wholly or in part are responsible for obtaining a written release from the composer for the use of such music on radio and/ or television or appropriate clearance from the performing rights societies.

Standards Specifications for Music:

1)    One program shall be recorded on each CD

(2) The start of the music shall be recorded on the CD with less than two seconds of lead in.

(3) Competitor’s name followed by Level, and music time shall be shown on the CD label.

For Dance events, skaters may choose music from Dance Series 8 or the Skate Canada approved contemporary music. 

9. Dress Code/Props/Helmets

  1. 9.1. Outfits

Except where otherwise stated, skating outfits must comply with Section 6000 D3.0 (1-4) in the Event Management Handbook Skate Canada

  • Clothing worn in competitions must be modest, dignified and appropriate for athletic competition and must not give the effect of excessive nudity for athletic sport. No tights for men are permitted; women may wear skirts, trousers or tights. Sleeveless costumes are permitted. Clothing may reflect the character of the music. The safety of the skater must be a major consideration in the selection of clothing. Tails, boot covers, and trailing fabric that could trip the skater should be avoided.
  1. 9.2. Props

Props may not be used. Any item that is held in the hand or removed during the performance is considered to be a prop. Thus, for example, a hat worn throughout the program is not considered to be a prop, but becomes one if it is intentionally removed during the performance. If an item falls off on its own, it is not a prop.

  1. 9.3. Helmets

  • All level 1 competitors must wear CSA approved helmets.
  • All skaters who have not passed Stage 5 must wear a CSA approved helmet. ( Level 2 skaters)

Please note: All Level 2 skaters that have passed stage 5 must submit a photocopy of their report card at registration for proof otherwise they will have to wear a helmet for competition. (No exceptions) 

10. Planned Program Sheets

  1. Will be required for all Free skate and Pair events

**Coaches/Skaters are required to hand in Planned Program sheets at registration desk for all Single and Pair events. (Please use form provided) 

11. Scoring

All events will be ranked. Final placements will be posted. Total scores will not be posted.  For more information, please refer to the scoring appendix.

Report Cards:

 Each skater will receive a report card following the event. The report card will show the assessment of each Required Element and Component Scores or CPC marks depending on event/level. 

12. Awards

  1. All skaters placing first through third will receive a medal. (No medals will be awarded for Introductory Dance)
  2. Advancing To the Next Level of Competition

1)    If a skater /team meets the following criteria they are required to advance to the next skating level for the next competitive cycle.

  • Won against at least one (1) other athlete / team at Special Olympics Canada Winter Games. (single competitions only)

2)   If a skater or team becomes the National Champion(s) by competing in a category in which they are the sole competitor at a National Games, they have the option of remaining in the same level for further National competition.  It will be up to the discretion of the coach to enter the athlete in the appropriate category.

3)       If a skater/team is in a level that is divided into different ability groups, only the gold medal winner of the highest ability level must move up.

13. Coaches

All coaches must be currently registered with Skate Canada as well as Special Olympics Canada.  Please refer to Special Olympics Canada Policy for NCCP requirements.

In order to attend with an athlete in Level 1 and/or Level 2 the Coach must be a minimum CanSkate trained. In order to attend with an athlete in Level 3 and higher or any dance or pair event the coach must be Regional Coach (Primary STARSkate) trained or higher. 

Levels

During the 4 year competitive cycle, skaters may move up a level. Skaters may not move down a level unless they are in the Masters Events