Terms used:

Axis

Refers to the imaginary line(s) which divide(s) the ice surface (e.g. long axis, short axis, diagonal axis, continuous axis).  

Basic Position

Refers to the three basic spin positions – camel, sit and upright.

Beat

A note defining the regular recurring divisions of a piece of music.

Bracket

A turn executed on one foot from an outside edge to an inside edge or an inside edge to an outside edge, with the exit curve continuing on the same lobe as the entry curve. The skater turns in the direction opposite to the curve.

Brackets

A turn executed on one foot from an outside edge to an inside edge or an inside edge to an outside edge, with the exit curve continuing on the same lobe as the entry curve. The skater turns in the direction opposite to the curve.

Camel Position

Singles and Pairs: A basic spin position with the free leg backwards with the knee higher than the hip level, however Layback and Biellmann are still considered as upright positions.

Ice Dance: Performed on one foot with skating leg straight or slightly bent and body bent forward and free leg extended or bent upward on a horizontal line or higher.

Category

The name for each level of competition within a discipline.  Examples of categories are STAR 1, STAR 2, Pre-Juvenile, Juvenile, Pre-Novice, etc.

Change of Edge

The visible tracing of a skate on one foot that changes from one curve and edge to another curve and edge.

Choctaw

A turn from one foot to the other in which the curve of the exit edge is in the opposite direction to that of the entry edge. The change of foot is from outside edge to inside edge or inside edge to outside edge. In ice dance, unless otherwise specified in the dance description, the free foot is placed on the ice close to the skating foot. The entry and exit edge are of equal depth.

Choreographic Sequence

Consists of any kind of movements like steps, turns, spirals, arabesques, spread eagles, Ina Bauers, hydroblading, any jumps with maximum of 2 revolutions, spins, etc. Listed elements included in the Choreographic Sequence will not be called and will not occupy a box. The pattern is not restricted, but the sequence must be clearly visible.

Combination Spin

A combination spin has different definitions depending on the discipline as follows:

  • Singles: A spin which includes a change of position. A combination spin must include a minimum of two different basic positions with two revolutions in each of these positions anywhere within the spin. To receive full value, a spin combination must include all three basic positions. The number of revolutions in positions that are non-basic is counted in the total number of revolutions. Changing to a non-basic position is not considered a change of position. When a change of foot is required, the change of foot may be executed in the form of a step over or a jump. The change of foot and the change of position may be made either at the same time or separately.
  • Pairs:
  • Ice Dance: A dance spin which has a change of foot performed simultaneously by both partners.
  • Synchronized Skating: The spin combination must include a minimum of two different basic positions (sit, camel, upright or any variation thereof) and only one change of foot. The change of foot and the change of position must occur at the same time by all skaters executing the spin.

Counter

A turn executed on one foot from an outside edge to an outside edge or an inside edge to an inside edge, with the exit curve on a different lobe from the entry curve. The skater turns in the direction opposite to the entry curve (i.e. in the direction of the exit curve).

Cumulative Points Calculation

The Cumulative Points Calculation Judging System is a method for the calculation of results in the sport of figure skating. This system is based on the principle that a performance can be divided into elements (of difficulty) and program components, each of which can be evaluated individually. The total of the marks for all of the elements and components forms the score for each skater or team in a competition. The highest scoring skater, couple or team is declared the winner.   The second highest places second and so on.

Dance Spin

A spin skated by the couple together in any hold. It should be performed on the spot around a common axis on one foot by each partner simultaneously.

Edge

May refer either to part of the skate blade, or the visible tracing of a skate blade on one foot that is on one curve. An edge may be either inside (towards the body) or outside (away from the body), and forward or backward, for a total for four different edges. A "deep edge" is a deep lean on the edge of the skate. Deep edges are rewarded, while skating on a "flat" (on both edges at the same time) is discouraged.

Edges

May refer either to part of the skate blade, or the visible tracing of a skate blade on one foot that is on one curve. An edge may be either inside (towards the body) or outside (away from the body), and forward or backward, for a total for four different edges. A "deep edge" is a deep lean on the edge of the skate. Deep edges are rewarded, while skating on a "flat" (on both edges at the same time) is discouraged.

Element

A component that is part of a synchronized skating short program and free skating program.  Elements are divided into groups of difficulty.

Event

The name given to a group of skaters entered in a category.  There may be one event per category or several events per category depending on the number of total entries.  Each event is independent of the other events within the category. 

Events

The name given to a group of skaters entered in a category.  There may be one event per category or several events per category depending on the number of total entries.  Each event is independent of the other events within the category. 

Fall

Defined as a loss of control by a skater with the result that the majority of his/her own body weight is on the ice being supported by any other part of the body other than the blades. e.g. hand(s), knee(s), back, buttock(s) or any part of the arm.

Features

Technical content that increases the difficulty of an element which may become part of the difficulty group of an element.  Features such as pivoting, traveling, body movements, etc. are determined annually and published in a Skate Canada and ISU Communication.

Flat

The visible double tracing of a skate that is straight (imprinted by the skater skating on one foot on both edges of the blade).

Flying Spin

Novice and lower and STAR:

Spins that enter with a jump and land in a spinning position. The spin may have a change of foot or a change of position or both. Examples: flying sit spin (FSp), flying change sit spin (FCSSp), flying camel spin (FCSp), flying change camel spin (FCCSp), flying upright spin (FUSp), flying change upright spin (FCUSp), flying combination spin (FCoSp), flying change combination spin (FCCoSp).

ISU definitions for Junior and Senior:

Flying spin: A spin with a flying entrance with no change of foot or position.  The name of the flying spin corresponds to its landing position: flying sit spin (FSSP), flying camel spin (FCSp), flying upright spin (FUSp), flying layback spin (FLSp). This definition is very specific for junior and senior short programs.  

Spin with a flying entrance: This is the ISU definition for all flying spins that are not ‘flying spins’ as defined above.

 

Free Skating Program

A program of a specified length, skated to music of the skater’s choice. The skater is free to choose the number and the type of elements to be included, subject to the requirements outlined in the requirements for individual assessments/tests and competitions.

Grade of Execution

Hop

A small jump without revolution.

Ina Bauer

A two-footed movement in which the skater travels along the ice with one foot on a forward edge/tracing and the other on a matching backward edge on a different but parallel edge/tracing.

International Skating Union

The International Skating Union (ISU) is the exclusive international sport federation recognized by the International Olympic Committee administering the sports of Figure Skating and Speed Skating throughout the world. The ISU is composed of a number of national associations called ISU Members that administer ISU sports at the national level and recognize that all international matters are under the sole jurisdiction and control of the ISU.

Judge

An individual sixteen years of age or older who has been trained and appointed to officiate at or below a specified level of competition in one or more of singles, pairs, ice dance or synchronized skating.

Judges

An individual sixteen years of age or older who has been trained and appointed to officiate at or below a specified level of competition in one or more of singles, pairs, ice dance or synchronized skating.

Jump Combination

Singles and Pairs: Two or more jumps in which the landing foot of the first jump is the take-off foot of the next jump and so on. There is no change of foot or turn between the jumps, although the toe may be used to assist the take-off. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump combination.

Synchronized Skating: Any number of jumps of at least one revolution that may be linked with turns, steps or with a slight touch down.

Jump Combinations

Singles and Pairs: Two or more jumps in which the landing foot of the first jump is the take-off foot of the next jump and so on. There is no change of foot or turn between the jumps, although the toe may be used to assist the take-off. One full revolution on the ice between the jumps (free foot can touch the ice, but no weight transfer) keeps the element within the definition of a jump combination.

Synchronized Skating: Any number of jumps of at least one revolution that may be linked with turns, steps or with a slight touch down.

Jump Element

An individual jump, a jump combination or a jump sequence. In some jumps, the toe of the free foot is used during the take-off phase. The number of rotations is based on the direction of travel of the take-off and landing edges. In ice dance a jump cannot be more than one revolution, and may be executed by only one partner at a time. This jump may be performed either in hold or separated.  Both partners may jump at the same time.

Jump Elements

An individual jump, a jump combination or a jump sequence. In some jumps, the toe of the free foot is used during the take-off phase. The number of rotations is based on the direction of travel of the take-off and landing edges. In ice dance a jump cannot be more than one revolution, and may be executed by only one partner at a time. This jump may be performed either in hold or separated.  Both partners may jump at the same time.

Jump Sequences

Singles and Pairs: May consist of any number of jumps of any number of revolutions that may be linked by non-listed jumps and/or hops immediately following each other while maintaining the jump rhythm (knee); there can be no turns/steps, crossovers or stroking during the sequence. Any hop inside the sequence requires that the skater visibly leaves the ice.

In a jump sequence an axel type jump can follow another jump providing the requirements above are present.  The movement to the take-off edge is not considered to be a step.  If an axel type jump immediately follows any other jump without any hops, mazurkas, and/or unlisted jumps, this will be considered   a jump sequence.  A listed jump followed by non-listed jumps is not considered a jump sequence but will count as a solo jump.

Synchronized Skating: Consists of any number of jumps of any number of revolutions that may be linked with small hops and dance jumps, immediately following each other while maintaining the jump rhythm (knee); there can be no crossovers or stroking between jumps during the sequence.

Lobe

A curve that is representative of a part of a circle. For example, edges and dance steps are done on lobes. In ice dance, a lobe is any sequence of steps on one side of the continuous axis that is approximately semi-circular in shape.

Loop

A one-foot movement where the skater skates an oval pattern using the same edge. The entry and exit of the loop must cross. The loop must be clean cut without scrapes or points

Loops

A one-foot movement where the skater skates an oval pattern using the same edge. The entry and exit of the loop must cross. The loop must be clean cut without scrapes or points

Pattern Dance Element

A series of prescribed steps, turns and movements in a short dance consisting of a sequence of a pattern dance or a section of a pattern dance or a combination of steps/turns from pattern dances

Pattern Dance Elements

A series of prescribed steps, turns and movements in a short dance consisting of a sequence of a pattern dance or a section of a pattern dance or a combination of steps/turns from pattern dances

Program Components

Progressive

A step or sequence of steps in which the free foot passes the skating foot before is it placed on the ice, thereby bringing the new free foot off the ice trailing the new skating foot.

Referee

A referee of an event within a competition is an experienced judge who has received further training to conduct an event and monitor the performance of the panel of judges. Referees are qualified to referee or judge at or below a specified level of competition in one or more of singles, pairs, ice dance or synchronized skating.

Rhythm

The regularly repeated pattern of accented and unaccented beats which gives the music its character.

Rocker

A turn executed on one foot from an outside edge to an outside edge or an inside edge to an inside edge, with the exit curve on a different lobe from the entry curve. The skater turns in the direction of the entry curve. 

Run

A step or sequence of steps in which the free foot passes the skating foot before is it placed on the ice, thereby bringing the new free foot off the ice trailing the new skating foot.

Segment

The name given to a portion of an event.  Some categories have two segments (e.g., short program and free program) and some categories have only one segment (e.g., Juvenile singles).

Segments

The name given to a portion of an event.  Some categories have two segments (e.g., short program and free program) and some categories have only one segment (e.g., Juvenile singles).

Sequence

The set order of the prescribed steps that compose one pattern (sequence) of a Pattern Dance.

Sequences

The set order of the prescribed steps that compose one pattern (sequence) of a Pattern Dance.

Set of Sequential Twizzles

In ice dance, a series of two twizzles with up to one step between twizzles.

Sit Position

Singles and Pairs: A basic spin position with the upper part of the skating leg at least parallel to the ice.

Ice Dance: A basic spin position performed on one foot with skating leg bent in a one-legged crouch position and free leg forward, to the side or back.

Solo Spin

In ice dance, a spinning movement performed on one foot on the spot by one partner alone (with or without the assistance of the other partner) or by both partners simultaneously (around separate centers).

Spin

In singles and pairs, a spin must have at least three revolutions to be considered a spin. The minimum number of revolutions in a position is two without interruption.  If this requirement is not fulfilled, the position is not counted. The change of foot in any spin must be preceded and followed by a spin position with at least three (3) revolutions. If one foot is lacking three revolutions in a basic position, the spin will receive less value. If the skater(s) falls when entering a spin, a spin or a spinning movement is allowed immediately after this fall (for filling time purpose) with this spin/movement not being counted as an element.

Spin In One Position

In singles and pairs, any spin which has only one of the three basic positions and no non-basic positions.  In spins in one position and flying spins in one position, the concluding upright position at the end of the spin is not considered to be another position independent of the number of revolutions, as long as the skater is executing only the final wind-up without any enhancements.

Spins

In singles and pairs, a spin must have at least three revolutions to be considered a spin. The minimum number of revolutions in a position is two without interruption.  If this requirement is not fulfilled, the position is not counted. The change of foot in any spin must be preceded and followed by a spin position with at least three (3) revolutions. If one foot is lacking three revolutions in a basic position, the spin will receive less value. If the skater(s) falls when entering a spin, a spin or a spinning movement is allowed immediately after this fall (for filling time purpose) with this spin/movement not being counted as an element.

Spiral

A gliding position executed on one foot with free leg extended (including knee and foot) above hip level.

Spiral Sequence

A collection of at least two spirals executed on different feet, separated by no more than four steps (eight steps for STAR 2) not including the step taken into the skating foot of the second spiral.  (A step in this case applies to any time a change of foot takes place, e.g. Mohawk = 2 steps, 3-turn = 1 step, crosscut = 2 steps). Some categories have requirements for supported/unsupported and/or direction of spirals.

Spirals

A gliding position executed on one foot with free leg extended (including knee and foot) above hip level.

Spread Eagle

A curving, two-footed movement in which the skater skates with one foot on a forward edge and the other on a matching backward edge on the same curve (eg. outside and outside).

Step

The visible tracing on the ice that is executed on one foot. A step is counted each time there is a change of foot.

Steps

The visible tracing on the ice that is executed on one foot. A step is counted each time there is a change of foot.

Tempo

The speed of the music in beats or measures per minute.

Toe Loop

Turn

A rotational movement in which the skater moves from forward to backward or backward to forward using one foot and on an edge and axis (e.g. Three-turn, Bracket). In a two-foot turn the rotational movement from forward to backward or backward to forward is from one foot to the other foot (e.g. Mohawk, Choctaw).

Turns

A rotational movement in which the skater moves from forward to backward or backward to forward using one foot and on an edge and axis (e.g. Three-turn, Bracket). In a two-foot turn the rotational movement from forward to backward or backward to forward is from one foot to the other foot (e.g. Mohawk, Choctaw).

Twizzle

A traveling turn on one foot with one or more rotations which is quickly rotated with a continuous, uninterrupted action. The weight remains on the skating foot with the free foot in any position during the turn then placed beside the skating foot to skate the next step. A series of checked three-turns is not acceptable as this does not constitute a single action. If the traveling action stops during the execution, the twizzle, it becomes a solo spin (pirouette)

Twizzles

A traveling turn on one foot with one or more rotations which is quickly rotated with a continuous, uninterrupted action. The weight remains on the skating foot with the free foot in any position during the turn then placed beside the skating foot to skate the next step. A series of checked three-turns is not acceptable as this does not constitute a single action. If the traveling action stops during the execution, the twizzle, it becomes a solo spin (pirouette)

1. PDF Versions

2017-2018 Well Balanced Program

2017-2018 STAR Quick Reference Guide - Freeskate

2. Part A: Singles Free Skating

STAR 1 Element Assessment

May not have passed any part of the Senior Bronze (STAR 6) Free Skate test.

Elements assessed to standard (Gold, Silver, Bronze or Merit). Skaters may be grouped by age.

No age restrictions.

8 Elements

1)      Circle Stroking Exercise:  Stroking (crosscuts) in same direction on a circle (1 round forward, 1 round backward). Draw for direction.

2)      Three Jumps:

a)       Waltz Jump

b)      Single Salchow

c)       Single Toe Loop

3)      Two Spins:

a)       Forward Upright Spin

b)      Backward Upright Spin

4)      Forward Spiral Circles: Two spirals, one on each foot executed on a circle in the same direction. Skater chooses direction.

5)      Creative Expression Routine (30 seconds – music provided by the Section, selection randomly chosen at competition – each flight to have a different music selection) Note: this is assessed as “completed” or “incomplete” only.

 

STAR 2 Compulsory Assessment Program

May not have passed any part of the Senior Bronze (STAR 6) Free Skate test.

One program of a maximum 2:00 minutes in length. Individual elements plus Skating Skills and Performance assessed to standard (Gold, Silver, Bronze or Merit). Skaters may be grouped by age. No age restrictions.

9 Elements

1)      Five jump elements:

a)       Single Salchow

b)      Single Toe Loop

c)       Waltz Jump + Single Toe Loop Combination

d)      Single Loop

e)      Single Flip or Single Lutz

2)      Two spins:

a)       Backward Upright Spin

b)      Forward entry Sit Spin or Camel Spin with no change of foot, no flying entry, no variations of positions.  A Forward Upright Spin is not permitted.

3)      Forward Spiral Sequence: A sequence of two forward spirals with no more than 8 steps in between; one spiral on each foot, unsupported position; on either inside or outside edge.

4)      Forward Turn Sequence:  Forward Outside Three turn + backward crosscut + backward inside choctaw (i.e. step-forward); executed four times. 

 

STAR 3 Free Skating Program

May not have passed the any part of the Senior Bronze (STAR 6) Free Skate test.

One program of 2:00 minutes in length (+/- 10 seconds). Individual elements plus Skating Skills, Performance, and Interpretation assessed to standard (Gold, Silver, Bronze or Merit). Skaters may be grouped by age. No age restrictions.

8 Elements

1)      Five jump elements:

a)       All single jumps permitted including single Axel.  No double jumps permitted.

b)      Must include at least one Axel type jump (waltz or single Axel).

c)       Must include at least 5 different types of single jumps (note: waltz and Axel are considered the same type). If 5 different types of jump are not included, the last repeated jump element type will be invalidated.

d)      Must include a single loop + single loop combination.

e)      Maximum 1 additional jump combinationJump combinations may not include more than two jumps.

f)        Jump Sequences are not permitted.

g)       If a jump is repeated it must be in combination. No jump may be included more than twice.

2)      Two spins:

a)       Must include Backward Upright Spin

b)      Must include a combination spin that must include at least one camel and one sit position and commence with a forward entry.  No flying entry, no variations of positions.  Change of foot optional.

3)      Forward Spiral Sequence: A sequence of two forward spirals with no more than 4 steps in between; one spiral on each foot, unsupported position; on either inside or outside edge.

  

 

STAR 4 Free Skating Program

May not have passed the any part of the Senior Bronze (STAR 6) Free Skate test.

One program of 2:00 minutes in length (+/- 10 seconds). Individual elements plus Skating Skills, Performance, and Interpretation assessed to standard (Gold, Silver, Bronze or Merit) and ranked. Three age categories: U10, U13 and 13&O. 

8 Elements

1)      Five jump elements:

a)       All single jumps permitted including single Axel*.  No double jumps permitted.

b)      Must include at least one single Axel. If no single axel, the final jump element will be invalidated

c)       Must include at least 5 different types of single jumps (note: waltz and Axel are considered the same type). If 5 different types of jump are not included, the last repeated jump element type will be invalidated.

d)      Must include a single loop + single loop combination.

e)      Maximum 1 additional jump combinationJump combinations may not include more than two jumps.

f)        Jump Sequences are not permitted. 

g)       If a jump is repeated it must be in combination. No jump may be included more than twice.

*Only Single Axels that are completed with full rotation will receive a bonus of 3.0 points in STAR 4.  This bonus will apply even if the element has any quality errors (e.g. fall) so long as the full rotation requirement has been met. A maximum of 2 bonuses are applied per program.

2)      Two spins:

a)       Must include Backward Upright Spin

b)      Must include a combination spin that must include at least one camel and one sit position and commence with a forward entry.  No flying entry, no variations of positions.  Change of foot optional.

3)      Forward Spiral Sequence: A sequence of two forward spirals with no more than 4 steps in between; one spiral on each foot, unsupported position; on either inside or outside edge.

 

STAR 5 Free Skating Program

May NOT have passed any part of the Junior Silver Free Skate test.

One program of 2:00 minutes in length (+/- 10 seconds). Star 5 will be scored using CPC and skaters will be ranked.  Four Program Components will be assessed: Skating Skills, Transitions, Performance and Interpretation. Three age categories: U10, U13 and 13&O.

8 Elements

1)      Maximum five jump elements:

a)       Maximum two double jumps.  Double jumps cannot be included in combinations and cannot be repeated.

b)      Must include at least one single Axel. If no single axel, the final jump element will be invalidated.

c)       Maximum 2 jump combinationsJump combinations may not include more than two jumps.

d)      Jump Sequences are not permitted.

e)      If a jump is repeated, it must be in combination. No jump may be included more than twice.

2)      Maximum 2 spins. Spins will be called no higher than Level B.

a)       One Sit Spin or Camel Spin. Flying entry optional; no change of foot, no variations of positions.

b)      One Combination Spin.  No flying entry and no variations of positions; change of foot optional.

3)      Spiral Sequence: A sequence of two forward spirals with no more than 4 steps in between; one spiral on each foot, unsupported position; on either inside or outside edge.  Each spiral must be held for a minimum three seconds.

 

STAR 6

MUST have passed the complete STAR 5 (Junior Bronze) free skate test.

One free program of 2:30 minutes in length (+/- 10 seconds). Skaters may be grouped by age if numbers warrant.

8 Elements

1)      Maximum of five jump elements:

a)       All single and double jumps permitted except double Axel.

b)      Must include at least one single Axel. If no single axel jump, the final jump element will be invalidated.

c)       Must include at least one double jump. If double jump is not included, the final jump element will be invalidated.

d)      Maximum two combinations. One combination jump must include a Toe Loop as the 2nd jump and one must include a Loop as the 2nd jump. Jump combinations may contain no more than two jumps.

e)      No jump included more than twice and if a jump is repeated it must be in combination.

2)      Maximum of two spins. All spins shall be called no higher than Level B.

a)       One spin must be a combination spin, change of foot mandatory.  Difficult variations may be attempted. No flying entry.

b)      One sit spin or camel spin with only one position with no change of foot.  No difficult variations may be attempted. Flying entry optional.

3)  Maximum one step sequence or spiral sequenceAll step/spiral sequences shall be called no higher than Level B. 

 

STAR 7

MUST have passed the complete STAR 5 (Junior Bronze) free skate test.

One short program of maximum 2:30 minutes in length. Skaters may be grouped by age if numbers warrant.

6 Elements

1)      Maximum of three Jump Elements:

a)       One single Axel.

b)      One double jump.

c)       One combination jump (must include at least one double jump). Jump combinations may contain no more than two jumps. The axel and solo jump may not be repeated.

2)      Maximum of two Spins. All spins shall be called no higher than Level B.

a)       One Combination Spin with only one change of foot (no flying entry).

b)      One Flying Sit (no death drop) or Flying Camel Spin.

3)      Maximum One Step Sequence. Step sequence shall be called no higher than Level B.

 

STAR 8

MUST have passed the complete STAR 5 (Junior Bronze) free skate test.

One free program of 3:00 minutes in length (+/- 10 seconds). Skaters may be grouped by age if numbers warrant.

10 Elements

1)      Maximum of six jump elements:

a)       All jumps permitted.

b)      Must include at least one single Axel.

c)       Maximum three combinations or sequences. Jump combinations may contain no more than two jumps.

d)      Must include two different double jumps. If two different double jumps are not included the final jump element will be invalidated.

e)      No jump included more than twice and if a jump is repeated it must be in combination or sequence.

2)      Maximum of three spins. All spins shall be called no higher than Level B.

a)       One spin must be a combination spin, change of foot mandatory.

b)      One spin must be a flying spin in one position with no change of foot.

c)       One spin of any nature.

3)      Maximum one choreographic sequence.

 

STAR 9

MUST have passed the complete STAR 5 (Junior Bronze) free skate test.

One short program of maximum 2:30 minutes. Skaters may be grouped by age if numbers warrant.

6 Elements

1)      Maximum of three jump elements:

a)       One single Axel or double axel.

b)      One double jump. Double axel may not be repeated.

c)       One combinations jump. Jump combination must contain two double jumps. The axel and solo jumps may not be repeated.

2)      Maximum of two spins. All spins called no higher than Level 3.

a)       One Combination spin with only one change of foot (no flying entry).

b)      One Layback, Camel or Sit spin with no change of foot (Women), Change Camel or Change Sit (Men). No flying entry.

3)      Maximum one step sequence. Step sequence shall be called no higher than Level 

 

 

STAR 10

MUST have passed the complete Junior Silver Free Skate test.

One free program of 3:00 (women) or 3:30 (men) minutes in length (+/- 10 seconds).

Skaters may be grouped by age if numbers warrant.

10 Elements

1)      Maximum of six jump elements:

a)      All jumps permitted.

b)      Must include at least one single Axel or double Axel.

c)      Maximum three combinations or sequences. Jump combinations may contain no more than two jumps.

d)      Must include three different double jumps. If three different double jumps are not attempted the final jump element will be invalidated.

e)      No jump included more than twice and if a jump is repeated it must be in combination or sequence.

2)      Maximum of three spins. Spins shall be called no higher than Level 4.

a)      One spin must be a combination spin, change of foot mandatory.

b)      One spin must be flying spin in one position with no change of foot.

c)      One spin of any nature.

3)      Maximum one choreographic sequence.

 

Gold

MUST have passed the complete Junior Silver free skate test.

One free program of 3:00(women)/3:30(men) minutes in length (+/- 10 seconds).

Skaters may be grouped by age if numbers warrant.

10 Elements

1)      Maximum of seven (women) / eight (men) jump elements:

a)       All jumps permitted.

b)      Must include at least one single Axel or double Axel.

c)       Maximum three combinations or sequences. Jump combinations may contain no more than two jumps.

d)      No jump included more than twice and if a jump is repeated it must be in combination or sequence.

e)      Must include four different double jumps. If four different double jumps are not included the final jump element will be invalidated.

f)        Seven jumps (women)/eight jumps (men) only IF a double axel or triple jump are included. If double axel or triple jump are not attempted, women will have six jump elements and men will have seven.

2)      Maximum of three spins. Spins shall be called no higher than Level 4.

a)       One spin must be a combination, change of foot mandatory

b)      One spin must be a flying spin in one position with no change of foot

c)       One spin of any nature

3)      Maximum one choreographic sequence.

 

3. Part B: Dance Events

3.1. Couples Pattern Dance

Dance teams may be composed of two females, one female and one male or two males. Competitors may enter only one pattern dance event.

Event

Test Prerequisite

Dance #1

Dance #2

STAR 2/STAR 3*

Neither partner may have passed the complete Sr. Bronze Dance test.

Dutch Waltz

(2 sequences)

Baby Blues

(2 sequences)

STAR 4/STAR 5

Neither partner may have passed the complete Jr. Silver Dance test.

Fiesta Tango

(2 sequences)

Willow Waltz

(2 sequences)

STAR 6/STAR 7

At least one partner must have passed the complete Junior Bronze Dance test. 

European Waltz

(2 sequences)

Keats’ Foxtrot

(2 sequences)

STAR 8/STAR 9

At least one partner must have passed the complete Junior Bronze Dance test. 

Harris Tango

(2 sequences)

Starlight Waltz

(2 sequences)

STAR 10

At least one partner must have passed the complete Junior Silver Dance test.

Paso Doble

(2 sequences)

Viennese Waltz

(2 sequences)

Gold

At least one partner must have passed the complete Junior Silver test.

Westminster Waltz

(2 sequences)

Argentine Tango

(2 sequences)

Diamond

At least one partner must have passed the complete Junior Silver Dance test.

Quickstep

(3 sequences)

Rhumba

(3 sequences)

*STAR 2/STAR 3 dance events will be assessed to standard.

NOTE:

  • Key Points will not be used for Pattern Dances in the categories listed above.
  • The number of dance sequences (patterns) to be completed is consistent with the evaluated test requirements.
  • Skate Canada Series 8 music will be used for all pattern dance events. However, couples have the option to use a selection from the ISU Ice Dance music (only tunes 1-5) or from the Skate Canada approved list of contemporary music. If couples chose to use either an ISU or contemporary music selection, they must supply this music to the competition organizers as indicated in the announcement for the competition. Only Skate Canada Series 8 music will be used during the warm-up period.

3.2. Solo Pattern Dance

Competitors may enter only one pattern dance event.

Event

Test Prerequisite

Dance #1

Dance #2

STAR 2/STAR 3*

Skater may have passed the complete STAR 3 (Preliminary) Dance test.

DRAW FOR ONE OF:

Dutch Waltz (2 sequences)

Canasta Tango (2 sequences)

Baby Blues (2 sequences)

STAR 4/STAR 5

Skater may have passed the complete Junior Bronze Dance test (STAR 5a) or higher.

DRAW FOR TWO OF:

Swing Dance (1 sequence)

Fiesta Tango (2 sequences)

Willow Waltz (2 sequences)

Ten Fox (2 sequences)

Fourteenstep (3 sequences)

European Waltz (2 sequences)

STAR 6/STAR 7

Skater may have passed the complete Junior Bronze Dance test (STAR 5a) or higher.

European Waltz

(2 sequences)

Keats’ Foxtrot

(2 sequences)

STAR 8/STAR 9

Skater mayhave passed the complete Junior Bronze Dance test (STAR 5a) or higher.

Harris Tango

(2 sequences)

Starlight Waltz

(2 sequences)

STAR 10/Gold

Skater may have passed the Junior Silver Dance test.

Cha Cha Congelado

(2 sequences)

Argentine Tango

(2 sequences)

*STAR 2/STAR 3 dance events will be assessed to standard.

NOTE:

  • Key Points will not be used for Pattern Dances in the categories listed above.
  • The number of dance sequences (patterns) to be completed is consistent with the evaluated test requirements.
  • Skate Canada Series 8 music will be used for all pattern dance events. However, skaters have the option to use a selection from the ISU Ice Dance music (only tunes 1-5) or from the Skate Canada approved list of contemporary music. If skaters chose to use either an ISU or contemporary music selection, they must supply this music to the competition organizers as indicated in the announcement for the competition. Only Skate Canada Series 8 music will be used during the warm-up period.

3.3. Open Solo Short Dance

Test and Age Requirements

Open to competitors who have passed the complete Senior Silver Dance test and who are under the age of 21.

Program Requirements

Time

2 minutes 40 seconds (+/- 10 seconds)

Rhythms Specifications

Rhythm Selections

Cha Cha, plus any number of the following Latin American rhythms: Rhumba, Samba, Mambo, Meringue, Salsa, Bachata and any closely related Latin American Rhythms.

Pattern Dance Element Rhythm

The Pattern Dance Elements must be skated on the Cha Cha Rhythm, in the style of the Cha Cha, with the following range of tempo: 28 to 30 measures of four beats per minute (112-120 beats per minute.) The Tempo of the music throughout the Pattern Dance Element must be constant.

Required Elements

Pattern Dance Elements

Two (2) sections of the Cha Cha Congelado, each section skated one after the other, Section 1 followed by Section 2, with Step #1 skated on the Judges’ opposite side.

Cha Cha Congelado Section 1: Steps 1-17
Cha Cha Congelado Section 2: Steps 18-38

Pattern Dance Elements must be skated with the start of the first step of the Pattern Dance Element Section 1 on beat one of a musical phrase.

Key points will be used for the Pattern Dance elements of the Open Short Dance.

Not Touching Step Sequence

One (1) Straight Line Step Sequence (Midline or Diagonal) (Style B)

OR

One (1) Curved Step Sequence (Circular or Serpentine)

The chosen type of step sequence must be skated to a different rhythm from the Cha Cha.

Sequential Twizzles

One (1) set of sequential twizzles.

Dance Spin

One (1) Dance Spin (Sp or CoSp) which will follow features and levels for Junior Dance spin as per ISU requirements.

The required dance spin shall not be considered as one of the skaters permitted stops.

Other Considerations

Pattern

The pattern must proceed in a generally constant direction and must not cross the Long Axis of the ice surface except once at each end of the rink (within no more than 20 meters of the barrier). Loops in either direction are permitted provided they do not cross the Long Axis. However, the following do NOT constitute violations of these provisions:

•  crossing the long axis

-    while performing the Not Touching Midline, Diagonal or Circular Step Sequence;

-    at the entry or exit to the Not Touching Step Sequence;

-    at the entry to Pattern Dance Element

•   performing the Not Touching Circular Step Sequence in the clockwise direction

Other Considerations

Stops

Up to two full stops (duration must not exceed 5 seconds each) or up to one full stop (duration must not exceed 10 seconds) are permitted. During a Stop the skater may be stationary or slightly moving in any direction.

Stop options include:

•  A permitted stop (up to 5 sec only) may be used within the Not Touching Step Sequence

•  A permitted stop may be used anywhere in the program excluding within the Pattern Dance Element

4. Part C: Pairs Events

Composition of Partners: The pair must be composed of a female and a male.

Open Pairs

Each partner must have passed at least the STAR 5 (Junior Bronze) Free Skate test. There are no other restrictions. One free program of 2:30 minutes in length (+/- 10 seconds).

Note: At the discretion of the organizing committee, the event categories may be further divided based on the number of entries and test levels.

 

All solo spins, pair spins, spiral figures or death spirals and step/spiral sequences can be called no higher than Level B regardless of content.

 

7 Elements

1)      Maximum of one throw jump.

2)      Two solo jumps (one may be in combination).

3)      Maximum of one pair spin (one position and no change of foot.

4)      Maximum of one solo spin (may be in combination).

5)      Maximum of one spiral figure or death spiral.

6)      Maximum of one step sequence or spiral sequence.

 

5. Part D: Supplementary Events

5.1. Triathlon Events

Triathlon events are multi-segment events that highlight the diverse range of disciplines that the STAR program offers for singles skaters. Each category is made up of three segments. The composition of the Triathlon event is outlined in the chart below. 

Event

Segment #1

Segment #2

Segment #3

Bronze Triathlon*

One Bronze Creative Skills program

One Bronze Interpretive program

One free skating program as per the STAR 8 well balanced program requirements

Test Prerequisite: May have passed at least two of the following tests: Junior Silver Free Skate test, and/or Junior Silver Skating Skills test, and/or Bronze Interpretive test.

Silver Triathlon*

One Silver Creative Skills program

One Silver Interpretive program 

One free skating program as per the STAR 10 well balanced program requirements

Test Prerequisite: Must have passed at least two of the following tests: Senior Silver Free Skate test, and/or Senior Silver Skating Skills test, and/or Silver Interpretive test.

Gold Triathlon*

One Gold Creative Skills program

One Gold Interpretive program

One free skating program as per the Gold well balanced program requirements

Test Prerequisite: Must have passed at least two of the following tests: Gold Free Skate test, and/or Gold Skating Skills test and/or Gold Interpretive test.

*Note:

  • Entrants must register to compete in the highest Triathlon level that their test qualifications qualify them for.
  • All program lengths must meet the appropriate times as listed in the respective sections of the STAR Technical Program Requirements document.

 

5.2. Creative Skating Skills - for Triathlon Events

Background

Creative Skating Skills are an opportunity for skaters to perform varying steps, turns, and field movements set to music. The focus is on the execution of the steps, turns and field movements in different combinations and sequences in patterns on the ice.

Program Requirements

Programs requirements are as follows:

  • Program length is 2:00 minutes maximum (all levels)
  • Music:
    • Music must have a minimum tempo of 112 beats per minute
    • There must be a clear rhythmic beat
    • One to three selections of music may be used. Vocals are permitted
  • Three step sequences are required to be performed in the program: Straight Line, Circular, and Serpentine. The requirements for each step sequence is as follows:

Level

Straight Line

Circular & Serpentine

Bronze

Step sequence must include a series of three or more loops.

One of the circular or serpentine step sequences must be predominantly field moves.

The other of the circular or serpentine (that which is not field moves) must have at least two series of required turns (depending on level) as follows:

BRONZE: multiple three-turns and brackets.

SILVER/GOLD: counter and rocker turns.

Silver

Step sequence must include two twizzles on one foot with up to one step in between. No stop(s) allowed before and/or between twizzles.

Gold

Basic content guidelines are as follows:

Content

Requirements

Designated Shapes and Transitions

·   More than one example of each shape may be included provided that the music time does not exceed two minutes. Additional shapes are only permitted after the execution of the required step sequences. Additional shapes will only be considered in the Transitions score.

·   May include one stop not exceeding five seconds.

·   Inclusion of recognizable skating skills exercise components such as changes of edge, multi-directional skating, difficult steps, turns, and field movements will be rewarded.

·   Speed should match the type of element or step. Difficulty of steps + speed + control of execution is the most important combination of skills demonstrated.

·   Small hops, toe steps and small jumps of no more than half rotation are permitted.

·   Spinning movements of more than two rotations are not permitted.

·   Excessive skating on two feet is considered as an inability to skate and will be penalized.

Straight Line

·   Must cover at least ¾ of the ice surface in the designated pattern. Step sequences that are too short or barely visible will not be identified or receive points.

·   Shape commences at any place of the short barrier and goes to any place of the opposite short barrier keeping the approximate shape of the straight line.

·   Loops: must be between the start and finish of the step sequence. Series must contain at least three loops.

·   Twizzles: must be between the start and finish of the step sequence. Must contain at least two twizzles on one foot with up to one step in between. Stops are not allowed before and/or between the twizzles.

Circular

·   Must cover at least ¾ of the ice surface in the designated pattern. Step sequences that are too short or barely visible will not be identified or receive points.

·   May be circle or oval in shape but must cover the full width of the ice.

Serpentine

·   Must cover at least ¾ of the ice surface in the designated pattern. Step sequences that are too short or barely visible will not be identified or receive points.

·   Must have at least two bold curves of not less than ½ the width of the ice, moving from one end of the ice to the other (length).

Series of Turns
(Circular or Serpentine)

·   At least 2 series of the designated must be performed between the start and finish of the step sequence. Each series of turns must include at least 3 turns and both of the designated types of turns for the level. There may be up to one step between each turn in the series. Only the designated turns may be included in the series of turns.

·   Additional series of the designated turns or execution of the designated turns in isolation should make up the remaining portion of the sequence shape. Other turns and steps may be used to link the designated turns.

·   Example of Series of Turns for Bronze level:

First series - LFO double-three, RFI three, LFO bracket

Second series - LBO bracket, RFO bracket, LFI step, RFO double-three

·   Example Series of Turns for Silver/Gold level:

First series - RFO counter, LFI rocker, RBO step, LFI counter

Second series – RBO rocker RFO counter (no change of edge/foot), LFI step, RFO rocker

Field Moves
(Circular or Serpentine)

·   Must cover at least ¾ of the ice surface in the designated pattern. Step sequences that are too short or barely visible will not be identified or receive points.

·   Each position must be held for at least two seconds to be counted and there must be at least three different types of positions (i.e. spiral, spread eagle, Ina Bauer, etc.). Variations of position within the same type of field movement do not meet the requirements for this element. (Example: a skater that executes 3 different spiral positions with variations has not included at least three different types of field movement positions and has therefore not met the minimum requirements for this element.)

·   Any number of steps or turns may link the different field move positions; however, the sequence must be predominately field moves.

·   Examples of Field Move Sequence:

Circular: (skated counterclockwise) LFO spiral, RFI/LBI spread eagle, LFO/RBI Ina Bauer

Serpentine: (first lobe skated clockwise) RFO/LBO spread eagle, RBO spiral, LFI/RBI Ina Bauer, LBO hydro-blade

5.3. Interpretive

Background

Interpretive programs are designed by the skaters and/or coach and focus on the skater’s ability to interpret music to create a clear mood/theme or create a story through skating movement. A variety of skating moves should be selected for their value in enhancing the skater’s interpretation of the music rather than for their technical difficulty. Movements should not be merely a collection of pleasing or spectacular moves assembled to popular music for the purpose of entertaining an audience (exhibition/show program). Costumes should be simple and modest to enhance the interpretation and should not be theatrical in nature. Props of any kind are not permitted.

Program Requirements and Event Procedures

Interpretive events consist of five levels of competition and may be offered for Singles or Couples.

Level

Competition format

Pre-Introductory

Introductory

Assessed to Standard

Bronze

Silver

Gold

CPC Judging

Program and test requirements for each level of competition are as follows:

Singles events

Test Prerequisite

Program Time

Pre-Introductory

May not have passed any Skate Canada Interpretive test

One Interpretive program maximum of 2:00 minutes in length

Introductory

May have passed the Introductory Interpretive test but no higher

Bronze

May have passed the Bronze Interpretive test but no higher

One Interpretive program maximum of 3:00 minutes in length

Silver

May have passed the Silver Interpretive test but no higher

Gold

May have passed the Gold Interpretive test

 

Couples events

Test Prerequisite

Program Time

Pre-Introductory Interpretive Couples

Both skaters must not have passed any Skate Canada interpretive skating test

One interpretive program maximum of 2:00 minutes in length

Introductory Interpretive Couples

At least one skater must have passed the Introductory Interpretive Singles or Couples test but no higher

Bronze Interpretive Couples

At least one skater must have passed the Bronze Interpretive Singles or Couples test but no higher

One interpretive program maximum of 3:00 minutes in length

Silver Interpretive Couples

At least one skater must have passed the Silver Interpretive Singles or Couples test but no higher

Gold Interpretive Couples

At least one skater must have passed the Gold Interpretive Singles or Couples test

Assessment to Standard

The panel shall be composed of three judges, one of which will be designated as the Referee. The panel will assess each program in three Program Components: Skating Skills, Performance, and Interpretation. Standards are outlined in Appendix A.

5.4. Showcase

Background

Showcase programs are designed by the skaters and/or coach and focus on the skater’s ability to entertain an audience through use of theatrics or artistic abilities. Programs may tell a story, create a mood or have an obvious theme. Costumes and props are permitted within the restrictions.

Showcase Program requirements & Event procedures

Showcase events consist of four levels of competition and may be offered in Singles, Group or Production events.

Level

Competition format

Showcase 1

Showcase 2

Assessed to Standard

Showcase 3

Showcase 4

CPC Judging

 

Number of Skaters

Showcase event

1

Individual Showcase

2-6

Group Showcase

7 or more

Production Showcase

Program length and test requirements for each level of competition are as follows:

Event

Test Prerequisite

Program Time

Showcase 1

Skaters may have passed the complete STAR 4 test but no higher complete test

One program maximum of 1:00 minutes in length

Showcase 2

Skaters may have passed the complete STAR 5 (Junior Bronze) Free Skate but no higher than the complete Senior Bronze Free Skate test

One program maximum of 1:30 minutes in length

Showcase 3

Skaters may have passed the complete Senior Bronze Free Skate test but no higher than the complete Junior Silver Free Skate test

One program maximum of 2:00 minutes in length

Showcase 4

Skaters may have passed the complete Junior Silver Free Skate test or higher

One program maximum of 2:30 minutes in length

Program content requirements and event procedures for all levels are as follows:

  • Theatrical costumes and hand props are permitted. Feathers and boas of any type are not
  • Vocal music is permitted.
  • A maximum of 1 minute will be permitted prior to each performance for the skater(s) to warm-up and set-up any props as necessary.
  • All single jumps are permitted. Jumps of any higher rotation will be subject to an illegal element violation if included.
  • Group and/or Production events:
    • Group routines must have between two and six skaters. All participants must wear skates.
    • Production routines must have seven or more skaters. All participants must wear skates.
    • Program should not resemble a Synchronized Skating program. Use of team formations and manoeuvers should be limited.
    • Lifts and throws of any kind are not Inclusion of such elements will be subject to an illegal element violation.

Assessment to Standard

The panel shall be composed of three judges, one of which will be designated as the Referee. The panel will assess each program in three Program Components: Skating Skills, Performance, and Interpretation. Standards are outlined in Appendix A.

5.5. Creative Improv

Background

Creative Improv programs are designed only by the skater with minimal preparation. Creative Improv tests the skater’s ability to quickly interpret a given piece of music and entertain the audience.

Creative Improv Program requirements & Event procedures

Creative Improv programs are offered in a singles format and are designed only by the skater with minimal preparation. There is no coaching permitted for these events.

Level

Competition format

Creative Improv 1

Creative Improv 2

Assessed to Standard

Creative Improv 3

Creative Improv 4

CPC Judging

Program length and test requirements for each level of competition are as follows:

Event

Test Prerequisite

Program Time

Creative Improv 1

Skaters may have passed the complete STAR 3 Free Skate test but no higher complete test

Program maximum of 45 seconds in length

Creative Improv 2

Skaters may have passed the complete STAR 5 Free Skate test but no higher than the complete Senior Bronze Free Skate test

Program maximum of 45 seconds in length

Creative Improv 3

Skaters may have passed the complete Senior Bronze Free Skate test but no higher than the complete Junior Silver Free Skate test

Program maximum of 1:00 minute in length

Creative Improv 4

Skaters may have passed the complete Junior Silver Free Skate test or higher

Program maximum of 1:00 minute in length

Program content requirements and event procedures for all levels are as follows:

  • All the skaters in a given flight for an event are presented with a pre-selected piece of music by the Technical Representative prior to the warm-up. All skaters in the flight for that event will perform to the same musical selection.
  • Skaters will listen to the music twice off-ice in a designated area (i.e. dressing room) and once on-ice during the warm-up period.
  • Skaters are then kept in a sound-proof dressing room until it is their turn to perform.
  • Simple skating attire is required.
  • All single jumps are permitted. Jumps of any higher rotation will be subject to an illegal element violation if included.

Assessment to Standard

The panel shall be composed of three judges, one of which will be designated as the Referee. The panel will assess each program in three Program Components: Skating Skills, Performance, and Interpretation. Standards are outlined in Appendix A.

5.6. Element Events

Background

Element events are an opportunity for skaters to perform free skate elements in a competition format without the constraints of a performance or musical interpretation associated with the use of music. Skaters are able to focus on proper technique and quality while challenging themselves to attempt more difficult elements.

Program requirements & Event procedures

Element events consist of progressive levels beginning at STAR 2 up to Gold. STAR 2 and 3 will be conducted in an Assessment to Standard format. STAR 4 and higher events will be conducted in an Assessment to Standard with ranking format. Entry for Element events is consistent with Free Skate events and skaters may skate up one level if they choose.

  • Each skater will perform 4 elements in isolation in the order listed for their level of competition.
  • Each element may only be attempted once.
  • STAR 2 to STAR 6 events will use half-ice to perform their elements. STAR 7 to Gold events will use full ice.
  • All spin elements will be assessed as Base Level regardless of content.

The elements to be skated are as follows:

 

Element 1

Element 2

Element 3

Element 4

STAR 2

Loop Jump

Waltz/Toe-Loop Combination

Backward Upright Spin

Forward Spiral Sequence*

STAR 3

Flip Jump

Loop/Loop Combination

Combination Spin*

Forward Spiral Sequence*

STAR 4

Axel

Lutz/Loop Combination

Combination Spin*

Forward Spiral Sequence*

STAR 5

Axel

Jump Combination*

Combination Spin*

Spiral Sequence*

STAR 6

Axel

Any Double Jump

Flying Spin*

Spiral Sequence*

STAR 7/8

Any Double Jump

Jump Combination*

One Position Spin*

Spiral Sequence*

STAR 9/10

Any Double Jump
(Double Loop or higher)

Jump Combination*

Flying Spin*

Bonus Element*

Gold

Any Double Jump
(Double Flip or higher)

Jump Combination*

Flying Combination Spin*

Bonus Element*

Open**
(STAR 6 or higher)

Any double jump

Jump Combination*

Flying Spin*

Bonus Element*

*See accompanying table for element requirements.
**The Open category may be used if there are not sufficient numbers to run Senior Bronze and above categories.

 The following table outlines the requirement for elements to be executed for each level:

Element

Level

Requirements

Forward Spiral Sequence

STAR 2

Two forward spirals, one on each foot performed on either an outside or inside edges. No more than eight steps between. Both spirals must be unassisted.

Forward Spiral Sequence

STAR 3 & 4

Two forward spirals, one on each foot performed on either an outside or inside edges. No more than four steps between. Both spirals must be unassisted.

Spiral Sequence

STAR 5 to 8

At least two spirals, one on each foot. No more than four steps between. At least one spiral must be unsupported.

Combination Spin

STAR 3 to 5

Must include at least one camel position and one sit position and may include change of foot. Forward entry only. No flying entry or difficult variations.

Flying Spin

STAR 6 & Open

One position and no change of foot.

STAR 9/10

One position, may include change of foot.

Jump Combination

STAR 5 & Open

Two jumps. May include one double.

STAR 7/8

Two jumps. Second jump must be a double.

STAR 9/10 & Gold

Two jumps. Both must be doubles.

Spin in One Position

STAR 7/8

No flying entry or change of foot. Minimum of 5 revolutions in position.

Flying Combination Spin

Gold

Spin must commence with flying entry and must include one change of foot.

Bonus Element

STAR 9/10, Gold, & Open

Any jump or spin element not already performed.

Assessment to Standard

The panel shall be composed of three judges, one of which will be designated as the Referee. The panel will assess each element performed and assign the corresponding performance rating. Standards are outlined in Appendix A.

5.7. Team Elements

Background

Team Element events are an opportunity for groups of skaters to perform together in a fun atmosphere. Skaters each perform a free skate element to contribute to an overall team assessment.

Program requirements & Event procedures

Team Element events consist of progressive levels beginning at STAR 2 up to Gold. STAR 2 and STAR 3 will be conducted in an Assessment to Standard format. STAR 4 and higher events will be conducted in an Assessment to Standard with ranking format. Entry for Team Element events is consistent with Free Skate events and teams may skate up one level if they choose. Team Elements will perform the same elements as listed in the Element events.

  • Teams must be comprised of 2 to 4 skaters. More than 50% of the team must have passed the required test for entry (i.e. 2 of 3 or 3 of 4).
  • Each skater will perform one element. If a team consists of less than 4 skaters, no skater may perform more than two elements.
  • Elements will be skated in the order listed. The first element will be performed by every team in the event before the second element is performed, and so on.
  • Each element may only be attempted once.
  • All spin elements will be assessed as Base Level regardless of content.

The elements to be skated are as follows:

 

Element 1

Element 2

Element 3

Element 4

STAR 2

Loop Jump

Waltz/Toe-Loop Combination

Backward Upright Spin

Forward Spiral Sequence*

STAR 3

Flip Jump

Loop/Loop Combination

Combination Spin*

Forward Spiral Sequence*

STAR 4

Axel

Lutz/Loop Combination

Combination Spin*

Forward Spiral Sequence*

STAR 5

Axel

Jump Combination*

Combination Spin*

Spiral Sequence*

STAR 6

Axel

Any Double Jump

Flying Spin*

Spiral Sequence*

STAR 7/8

Any Double Jump

Jump Combination*

One Position Spin*

Spiral Sequence*

STAR 9/10

Any Double Jump
(Double Loop or higher)

Jump Combination*

Flying Spin*

Bonus Element*

Gold

Any Double Jump
(Double Flip or higher)

Jump Combination*

Flying Combination Spin*

Bonus Element*

Open** (STAR 6 or higher)

Any double jump

Jump Combination*

Flying Spin*

Bonus Element*

*See accompanying table for element requirements.
**The Open category may be used if there are not sufficient numbers to run Senior Bronze and above categories.

The following table outlines the requirement for Team elements to be executed for each level:

Element

Level

Requirements

Forward Spiral Sequence

STAR 2

Two forward spirals, one on each foot performed on either an outside or inside edges. No more than eight steps between. Both spirals must be unassisted.

Forward Spiral Sequence

STAR 3 & 4

Two forward spirals, one on each foot performed on either an outside or inside edges. No more than four steps between. Both spirals must be unassisted.

Spiral Sequence

STAR 5 to 8

At least two spirals, one on each foot. No more than four steps between. At least one spiral must be unsupported.

Combination Spin

STAR 3 to 5

Must include at least one camel position and one sit position and may include change of foot. Forward entry only. No flying entry or difficult variations.

Flying Spin

STAR 6 & Open

One position and no change of foot.

STAR 9/10

One position, may include change of foot.

Jump Combination

STAR 5 & Open

Two jumps. May include one double.

STAR 7/8

Two jumps. Second jump must be a double.

STAR 9/10 & Gold

Two jumps. Both must be doubles.

Spin in One Position

STAR 7/8

No flying entry or change of foot. Minimum of 5 revolutions in position.

Flying Combination Spin

Gold

Spin must commence with flying entry and must include one change of foot.

Bonus Element

STAR 9/10, Gold, & Open

Any jump or spin element not already performed.

Assessment to Standard

The panel shall be composed of three judges, one of which will be designated as the Referee. The panel will assess each element performed and assign the corresponding performance rating. Standards are outlined in Appendix A.

 

6. Appendix A: Standards for Assessment

6.1. STAR 1 Assessment Criteria

In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher.

Any assessment point rated Merit shall result in the element receiving no higher than a Bronze.

Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit.

ELEMENTS

ASSESSMENT POINTS

GOLD

SILVER

BRONZE

MERIT

Circle Stroking Exercise

(1 round forward, 1 round backward in same direction on a circle starting)

 

Draw for direction

(1) Technique:
Proper mechanics demonstrated

Good (for level)

·  Technique

·  Blade pushes
(More than 75%) in each direction

Reasonable (for level)

·  Technique

·  Blade pushes
(75% or more) in each direction

Poor (for level)

·  Technique

·  Blade pushes
(Less than 75%) in each direction

Insufficient (for level)

·  Technique

·  Blade pushes
(Less than 50%) in each direction

(2) Power:
Ability to generate and maintain speed

Good (for level)

·  Acceleration

·  Knee action

Reasonable (for level)

·  Acceleration

·  Knee action

Poor (for level)

·  Acceleration

·  Knee action

Insufficient (for level)

·  Acceleration

·  Knee action

(3) Execution:
Balance, control and edge quality

Stable throughout

Stable 75% or
more of the time

Stable 50% or
more of the time

Stable less than 50% of time or fall during exercise

Waltz Jump

 

Single Salchow

 

Single Toe Loop

(1) Rotation:
Revolutions completed in the air

Revolutions completed in the air

Landing lacks up to ¼ revolution

More than ¼ rev but less than ½ rev missing (Under-rotated <)

½ rev or more missing (Downgraded <<)

(2) Execution:
Jump flight qualities

Good (for level)

·  Height

·  Distance

·  Air position

Reasonable (for level)

·  Height

·  Distance

·  Air position

Poor (for level)

·  Height

·  Distance

·  Air position

Insufficient (for level)

·  Height

·  Distance

·  Improper air position

(3) Landing:
Length of landing & quality of position

Form: Good for level

&

Length: 2 seconds or more

Form: Reasonable for level

&

Length: 1 second or more

Form: Poor for level

&

Length: 1 second or more

Form: Poor for level

&

Length: Less than 1 second, 2ft. landing, step-out, fall

STAR 1 Assessment Criteria (continued)

ELEMENTS

ASSESSMENT POINTS

GOLD

SILVER

BRONZE

MERIT

Forward Upright Spin

 

Backward Upright Spin

(1) Position:
Quality of position

Good (for level)

Body line

&

Basic Position: Held for 2 revs or more

Reasonable (for level)

Body line

&

Basic Position: Held for 2 revs or more

Poor (for level)

Body line

&

Basic Position: Held for 2 revs or more

Basic position not established

(2) Edge Quality:
Ability to spin on prescribed edge

1 rev or more performed on proper edge

½ rev or more performed on proper edge

Less than ½ rev performed on proper edge

Proper edge not achieved

(3) Execution: Established center, speed of revolutions, completion

75% of spin centered

Good (for level)

·  Speed

·  Exit*

50% of spin centered

Reasonable (for level)

·  Speed

·  Exit*

Less than 50% of spin centered

Poor (for level)

·  Speed

·  Exit*

·  Center not established

·  Insufficient speed or control

·  Fall

*Bwd Upright Spin must exit on spinning foot

Forward Spiral Circles

(2 spirals, 1 on each foot, executed on a circle in the same direction).

 

Skater chooses direction.

(1) Positions:
Quality of positions in spiral

Good (for level)

· Body line

· Flexibility - leg higher than hip level (Both spirals)

Reasonable (for level)

· Body line

· Flexibility - leg at hip level (Both spirals)

Poor (for level)

·  Body line

·  Flexibility - leg at or below hip level (One spiral)

Insufficient (for level)

·  Body line

·  Flexibility - leg below hip level (Both spirals)

(2) Duration:
Length of positions

2 seconds or more

·  One on each foot

1 second or more

·  One on each foot

1 second or more

·  One spiral

Both spirals less than 1 second

(3) Execution:
Balance, control and edge quality in the spirals

Good (for level)

·  Balance/control

·  Edge quality

Reasonable (for level)

·  Balance/control

·  Edge quality

Poor (for level)

·  Balance/control

·  Edge quality

Insufficient (for level)

·  Balance/control

·  Edge quality

·  Fall

Creative Expression Exercise

The ability of a skater to move to a piece of music.

Complete: Some attempt made by skater to move to the music.

Incomplete:  No movement or attempt made by skater to move to the music.

STAR 1 Overall Assessment

GOLD: At least four elements at the Gold level.

SILVER: At least four elements at the Silver or Gold level.

BRONZE: At least four elements at the Bronze or higher level.

MERIT: Less than four elements at the Bronze or higher level.

The Creative Expression Routine must be completed to achieve any performance award at the BRONZE, SILVER or GOLD level.

6.2. STAR 2 Assessment Criteria

In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher.

Any assessment point rated Merit shall result in the element receiving no higher than a Bronze.

Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit.

ELEMENT

ASSESSMENT POINTS

GOLD

SILVER

BRONZE

MERIT

Jumps

*Element assessment cannot exceed Rotation rating

(1) Rotation*: Completion of rotation in air (for each jump where applicable)

Revolutions completed in air (both jumps)

Landing lacks up to ¼ rev

(either jump)

More than ¼ rev but less than ½ rev missing (Under‑rotated: <) (either jump)

½ rev or more missing (Downgraded: <<) (either jump)

(2) Execution:
Jump flight qualities and take-off edge

Good (for level)

·  Height, speed, distance

·  Air position

·  Edge (correct)

Reasonable (for level)

· Height, speed, distance

· Air position

· Edge (correct or flat)

Poor (for level)

·  Height, speed, distance

·  Air position

·  Edge (flat or incorrect)

Insufficient (for level)

·  Height, speed, distance

·  Improper air position

·  Edge incorrect on take-off

(3) Landing: Length of landing & quality of position

Form: Good for level

&

Length: 1 second or more

Form: Reasonable for level

&

Length: 1 second or more

Form: Poor for level

&

Length: 1 second or more

Form: Poor for level

&

Length: Less than 1 second, 2ft. landing, step-out, fall

Spins

*Element assessment cannot exceed Positions rating

(1) Positions*:
Quality of positions

Good (for level)

Body line

&

Basic Position: Held for 2 revs or more

Reasonable (for level)

Body line

&

Basic Position: Held for 2 revs or more

Poor (for level)

Body line

&

Basic Position: Held for less than 2 revs

Basic position not established

(2) Edge Quality:
Ability to spin on prescribed edge (on each foot where applicable)

2 revs or more performed on proper edge

1 rev or more performed on proper edge

Less than 1 rev performed on proper edge

Proper edge not achieved

(3) Execution: Established center, speed of revolutions, completion

75% of spin centered

Good (for level)

·  Speed

·  Exit*

50% of spin centered

Reasonable (for level)

·  Speed

·  Exit*

Less than 50% of spin centered

Poor (for level)

·  Speed

·  Exit*

·  Center not established

·  Insufficient speed or control

·  Fall

*Bwd Upright Spin must exit on spinning foot

Spiral Sequence

*Element assessment cannot exceed Positions rating

(1) Positions*:
Quality of positions

 

Good (for level)

·  Body line

·  Flexibility - leg higher than hip level (Both spirals)

Reasonable (for level)

· Body line

· Flexibility - leg at hip level (Both spirals)

Poor (for level)

·  Body line

·  Flexibility - leg at or below hip level (One spiral)

Insufficient (for level)

·  Body line

·  Flexibility - leg below hip level (Both spirals)

(2) Duration:
Length of positions

3 seconds or more

·  One on each foot

3 seconds or more

·  One foot; Other foot not less than 2 seconds

2 seconds or more

·  One on each foot

Both spirals less than 2 seconds

(3) Execution:
Balance, control and edge quality in the spirals

Good (for level)

·  Balance/control

·  Edge quality

Reasonable (for level)

·  Balance/control

·  Edge quality

Poor (for level)

·  Balance/control

·  Edge quality

Insufficient (for level)

·  Balance/control

·  Edge quality

·  Fall

6.3. STAR 2 Assessment Criteria (continued)

ELEMENT / COMPONENT

ASSESSMENT POINTS

GOLD

SILVER

BRONZE

MERIT

Turn Sequence

* Element assessment cannot exceed Technique rating

(1) Technique*:
Proper mechanics demonstrated

Good Technique

(for level)

·  Turns (100%)

·  Blade pushes (More than 75%)

Reasonable Technique (for level)

·  Turns (75%)

·  Blade pushes (More than 75%)

Poor Technique

(for level)

·  Turns (50%)

·  Blade pushes (Less than 75%)

Insufficient Technique (for level)

·  Turns (Less than 50%)

·  Blade pushes (Less than 50%)

(2) Power:
Ability to generate and maintain speed

Good (for level)

·  Acceleration

·  Knee action

Reasonable (for level)

·  Acceleration

·  Knee action

Poor (for level)

·  Acceleration

·  Knee action

Insufficient (for level)

·  Acceleration

·  Knee action

(3) Execution:
Balance, control and edge quality

Stable throughout

Stable 75% or more of the time

Stable 50% or more of the time

Stable less than 50% of time or fall during exercise

Skating Skills

* Component assessment cannot exceed Technique rating

(1) Technique*:
Proper mechanics demonstrated

Good Technique (for level)

·  Turns

·  Blade pushes

Reasonable Technique (for level)

·  Turns

·  Blade pushes

Poor Technique

(for level)

·  Turns

·  Blade pushes

Insufficient Technique (for level)

·  Turns

·  Evident toe pushing

(2) Power:
Ability to generate and maintain speed

Good (for level)

·  Acceleration

·  Knee action

Reasonable (for level)

·  Acceleration

·  Knee action

Poor (for level)

·  Acceleration

·  Knee action

Insufficient (for level)

·  Acceleration

·  Knee action

(3) Execution:
Balance and control

Stable throughout Evidence of body lean

Generally stable Some body lean

Stability inconsistent Minimal body lean

Unstable throughout No evidence of body lean

Performance

* Component assessment cannot exceed Carriage rating

(1) Carriage*:
Style, form, line

Good (for level)

·  Form

·  Core strength

·  Body line

Reasonable (for level)

·  Form

·  Core strength

·  Body line

Poor (for level)

·  Form

·  Core strength

·  Body line

Insufficient (for level)

·  Form

·  Core strength

·  Body line

(2) Projection:
Ability to perform with confidence

Good (for level)

·  Confidence

·  Commitment to movements

Reasonable (for level)

·  Confidence

·  Commitment to movements

Poor (for level)

·  Confidence

·  Commitment to movements

Insufficient (for level)

·  Confidence

·  Commitment to movements

STAR 2 Overall Assessment

GOLD: At least seven assessments at the Gold level, Skating Skills at least Silver.

SILVER: At least seven assessments at the Silver level or higher, Skating Skills at least Bronze.

BRONZE: At least seven assessments at the Bronze or higher, Skating Skills at least Bronze.

MERIT: Less than seven assessments at the Bronze or higher level, or Skating Skills at Merit.

6.4. STAR 3 and STAR 4 Assessment Criteria

In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher.

Any assessment point rated Merit shall result in the element receiving no higher than a Bronze.

Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit.

ELEMENT

ASSESSMENT POINTS

GOLD

SILVER

BRONZE

MERIT

Jumps

*Element assessment cannot exceed Rotation rating

(1) Rotation*:
Completion of rotation in air (for each jump where applicable)

Revolutions completed in air

(both jumps)

Landing lacks up to ¼ rev

(either jump)

More than ¼ rev but less than ½ rev missing (Under‑rotated: <)

(either jump)

½ rev or more missing (Downgraded: <<)

(either jump)

(2) Execution:
Technique during completion of jump

Good (for level)

·  Height, speed, distance

·  Air position

·  Edge (correct)

Reasonable (for level)

· Height, speed, distance

· Air position

· Edge (correct or flat)

Poor (for level)

·  Height, speed, distance

·  Air position

·  Edge (flat or incorrect)

Insufficient (for level)

·  Height, speed, distance

·  Improper air position

·  Edge incorrect on take-off

(3) Landing:
Length of landing & quality of position

Form: Good for level

&

Length: 1 second or more

Form: Reasonable for level

&

Length: 1 second or more

Form: Poor for level

&

Length: 1 second or more

Form: Poor for level

&

Length: Less than 1 second, 2ft. landing, step-out, fall

Spins

*Element assessment cannot exceed Positions rating

(1) Positions*:
Quality of position(s)

Good (for level)

Body line

&

Basic Position: Held in all positions for 2 revs or more

Reasonable (for level)

Body line

&

Basic Position: Held in at least 1 position for 2 revs or more

Poor (for level)

Body line

&

Basic Position: Held for less than 2 revs in all positions

Basic position not established

(2) Edge Quality:
Ability to spin on prescribed edge with balance (on each foot where applicable)

More than 2 revs performed on proper edge

2 revs or more performed on proper edge

1 rev performed on proper edge

Less than 1 rev or proper edge not achieved

(3) Execution:
Established center, speed of revolutions, completion

75% of spin centered

Good (for level)

·  Speed

·  Exit*

50% of spin centered

Reasonable (for level)

·  Speed

·  Exit*

Less than 50% of spin centered

 Poor (for level)

·  Speed

·  Exit*

·  Center not established

·  Insufficient speed or control

·  Fall

*Bwd Upright Spin must exit on spinning foot

Spiral Sequence

*Element assessment cannot exceed Positions rating

(1) Positions*:
Quality of positions in spiral

Good (for level)

·  Body line

·  Flexibility - leg higher than hip level (Both spirals)

Reasonable (for level)

· Body line

· Flexibility - leg at hip level (Both spirals)

Poor (for level)

·  Body line

·  Flexibility - leg at or below hip level (One spiral)

Insufficient (for level)

·  Body line

·  Flexibility - leg below hip level (Both spirals)

(2) Duration:
Length of spiral position(s)

More than 3 seconds

·  One on each foot

3 seconds or more

·  One foot; Other foot no less than 2 seconds

2 seconds or more

·  One on each foot

Both spirals less than 2 seconds

(3) Execution:
Balance, control and edge quality in the spirals

Good (for level)

·  Balance/control

·  Edge quality

Reasonable (for level)

·  Balance/control

·  Edge quality

Poor (for level)

·  Balance/control

·  Edge quality

Insufficient (for level)

·  Balance/control

·  Edge quality

·  Fall

6.5. STAR 3 and STAR 4 Assessment Criteria (continued)

COMPONENT

ASSESSMENT POINTS

GOLD

SILVER

BRONZE

MERIT

Skating Skills

*Component assessment cannot exceed Technique rating

 

(1) Technique*:
Proper mechanics demonstrated

Good Technique (for level)

·  Turns

·  Blade pushes

Reasonable Technique (for level)

·  Turns

·  Blade pushes

Poor Technique

(for level)

·  Turns

·  Blade pushes

Insufficient Technique (for level)

·  Turns

·  Evident toe pushing

(2) Power:
Ability to generate and maintain speed

Good (for level)

·  Acceleration

·  Knee action

Reasonable (for level)

·  Acceleration

·  Knee action

Poor (for level)

·  Acceleration

·  Knee action

Insufficient (for level)

·  Acceleration

·  Knee action

(3) Execution:
Balance, control and edge quality

Stable throughout Evidence of body lean

Generally stable Some body lean

Stability inconsistent Minimal body lean

Unstable throughout No evidence of body lean.

Performance

* Component assessment cannot exceed Carriage rating

(1) Carriage*:
Style, form, line

Good (for level)

·  Form

·  Core strength

·  Body line

Reasonable (for level)

·  Form

·  Core strength

·  Body line

Poor (for level)

·  Form

·  Core strength

·  Body line

Insufficient (for level)

·  Form

·  Core strength

·  Body line

(2) Projection:
Ability to perform with confidence

Good (for level)

·  Confidence

·  Commitment to movements

Reasonable (for level)

·  Confidence

·  Commitment to movements

Poor (for level)

·  Confidence

·  Commitment to movements

Insufficient (for level)

·  Confidence

·  Commitment to movements

Interpretation

*Component assessment cannot exceed Technique rating

(1) Timing*:
Ability to match movements to timing of music

Several movements match musical pace/timing.

A few movements match musical pace/timing.

Movements generally not matched with musical pace/timing.

Movements have no connection to musical pace or timing.

(2) Character:
Inclusion of movements that reflect character of music

Multiple movements demonstrate an understanding of music character.

Very basic interpretation; limited understanding of music and its character.

A small number of movements related to music character, mainly limited to opening and ending.

Little to no attempt at interpreting character of music.

STAR 3 Overall Assessment

GOLD: At least seven assessments at the Gold level, Skating Skills & Performance at least Silver.

SILVER: At least seven assessments at the Silver level or higher, Skating Skills & Performance at least Bronze.

BRONZE: At least seven assessments at the Bronze or higher, Skating Skills & Performance at least Bronze.

MERIT: Less than seven assessments at the Bronze or higher level, or Skating Skills a/o Performance at Merit.

6.6. STAR 2 & 3 Dance Assessment Criteria (Couples & Solo)

In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher. If two or more Focus Areas are unsuccessful the overall rating may not be higher than Bronze.

ELEMENTS

CRITERIA

 

SUCCESSFUL

UNSUCCESSFUL

Focus Areas
1, 2 & 3

Accuracy

 

100% accuracy of steps

Less than 100% accuracy of steps

 

CRITERIA

GOLD

(Good for level)

SILVER

(Reasonable for level)

BRONZE

(Poor for level)

Full Pattern

Timing*:
Ability to match the musical timing

100% correct timing of steps

75% correct timing of steps

Less than 75% of steps on time

Carriage:
Style, body lines & posture

·  Body carriage – strong throughout

·  Free leg extension – strong throughout

·  Body carriage

·  Free leg extension

·  Body carriage – weak throughout

·  Free leg extension – weak throughout

Technique: Proper mechanics demonstrated

·  Steps (100% correct)
Blade pushes
(more than 75%)

·  Knee action evident throughout

·  Steps (75% correct)
Blade pushes
(more than 75%)

·  Some knee action evident throughout

·  Steps (50% correct)
Blade pushes
(less than 75%)

·  Little or no knee action throughout

*Automatic Bronze overall rating if 2 or more Focus Areas are unsuccessful

STAR 2 & 3 Dance Overall Assessment

Gold: 2 assessments @ Gold, Timing at least Silver. Focus Areas must be successful

Silver: 2 assessments @Silver or better, Timing at least Bronze. Focus Areas must be successful

Bronze: 2 assessments @ Bronze or better, Timing at least Bronze.

6.7. Pre-Introductory and Introductory Interpretive

Singles & Couples

NOTE: In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher. Any assessment point rated Merit shall result in the element receiving no higher than a Bronze. Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit. In Couples Interpretive, both skaters must display the criteria identified for that assessment level.

 

Assessment Points

GOLD

SILVER

BRONZE

MERIT

Skating Skills

Element assessment cannot exceed Technique rating

(1) Technique*: Proper mechanics demonstrated

Good Technique
(for level)

·  Turns

·  Blade pushes

Reasonable Technique
(for level)

·  Turns

·  Blade pushes

Poor Technique
(for level)

·  Turns

·  Blade pushes

Insufficient Technique
(for level)

·  Turns

·  Evident toe pushing

(2) Power: Ability to generate and maintain speed

Good (for level)

·  Acceleration

·  Knee action

Reasonable (for level)

·  Acceleration

·  Knee action

Poor (for level)

·  Acceleration

·  Knee action

Insufficient (for level)

·  Acceleration

·  Knee action

(3) Execution: Balance, control and edge quality

Stable throughout Evidence of body lean

Generally stable. Some body lean.

Stability inconsistent. Minimal body lean.

Unstable throughout. No evidence of body lean.

Performance

Element assessment cannot exceed Carriage rating

(1) Carriage*: Style, form, line

Good (for level)

·  Form

·  Core strength

·  Body line

Reasonable (for level)

·  Form

·  Core strength

·  Body line

Poor (for level)

·  Form

·  Core strength

·  Body line

Insufficient (for level)

·  Form

·  Core strength

·  Body line

(2) Projection: Ability to perform with confidence

Good (for level)

·  Confidence

·  Commitment to movements

Reasonable (for level)

·  Confidence

·  Commitment to movements

Poor (for level)

·  Confidence

·  Commitment to movements

Insufficient (for level)

·  Confidence

·  Commitment to movements

Interpretation

Element assessment cannot exceed Timing rating

(1) Timing*: Ability to match movements to timing of music

Several movements match musical pace/timing.

A few movements match musical pace/timing.

Movements generally not matched with musical pace/timing.

Movements have no connection to musical pace or timing.

(2) Character: Inclusion of movements that reflect character of music

Multiple movements demonstrate an understanding of music character.

Very basic interpretation; limited understanding of music and its character.

A small number of movements related to music character, mainly limited to opening and ending.

Little to no attempt at interpreting character of music.

Overall Assessment

Gold: All three assessments at the Gold level

Silver: At least two assessments at the Silver level or higher. No assessments below Bronze.

Bronze: At least two assessments at the Bronze or higher level.

Merit: Two or more assessment at the Merit level. 

6.8. Showcase 1 and 2 and Creative Improv 1 and 2

NOTE: In order to establish an element rating, skaters must acquire 2 or more assessments at a level or higher. Any assessment point rated Merit shall result in the element receiving no higher than a Bronze. Any element with two or more assessment points scored at Merit shall result in an overall rating of Merit. In Showcase Levels 1 or 2 for Group and Production events, the majority of skaters must display the criteria identified for that assessment level.

 

Assessment Points

GOLD

SILVER

BRONZE

MERIT

Skating Skills

Element assessment cannot exceed Technique rating

(1) Technique*: Proper mechanics demonstrated

Good Technique
(for level)

·  Turns

·  Blade pushes

Reasonable Technique
(for level)

·  Turns

·  Blade pushes

Poor Technique
(for level)

·  Turns

·  Blade pushes

Insufficient Technique
(for level)

·  Turns

·  Evident toe pushing

(2) Power: Ability to generate and maintain speed

Good (for level)

·  Acceleration

·  Knee action

Reasonable (for level)

·  Acceleration

·  Knee action

Poor (for level)

·  Acceleration

·  Knee action

Insufficient (for level)

·  Acceleration

·  Knee action

(3) Execution: Balance, control and edge quality

Stable throughout Evidence of body lean

Generally stable. Some body lean.

Stability inconsistent. Minimal body lean.

Unstable throughout. No evidence of body lean.

Performance

Element assessment cannot exceed Carriage rating

(1) Carriage*: Style, form, line

Good (for level)

·  Form

·  Core strength

·  Body line

Reasonable (for level)

·  Form

·  Core strength

·  Body line

Poor (for level)

·  Form

·  Core strength

·  Body line

Insufficient (for level)

·  Form

·  Core strength

·  Body line

(2) Projection: Ability to perform with confidence

Good (for level)

·  Confidence

·  Commitment to movements

Reasonable (for level)

·  Confidence

·  Commitment to movements

Poor (for level)

·  Confidence

·  Commitment to movements

Insufficient (for level)

·  Confidence

·  Commitment to movements

Interpretation

Element assessment cannot exceed Timing rating

(1) Timing*: Ability to match movements to timing of music

Several movements match musical pace/timing.

A few movements match musical pace/timing.

Movements generally not matched with musical pace/timing.

Movements have no connection to musical pace or timing.

(2) Character: Inclusion of movements that reflect character of music

Multiple movements demonstrate an understanding of music character.

Very basic interpretation; limited understanding of music and its character.

A small number of movements related to music character, mainly limited to opening and ending.

Little to no attempt at interpreting character of music.

Overall Assessment

Gold: All three assessments at the Gold level

Silver: At least two assessments at the Silver level or higher. No assessments below Bronze.

Bronze: At least two assessments at the Bronze or higher level.

Merit: Two or more assessment at the Merit level.

6.9. STAR 2 to STAR 4 Elements and Team Elements

STAR 2 to STAR 4 Elements use the same assessment criteria as used for the STAR 2 to STAR 4 Free Skate events.

Overall Assessment

Gold: At least two elements assessed at Gold. No element assessed below Silver.

Silver: At least two elements assessed at the Silver level or higher. No element assessed below Bronze.

Bronze: At least two elements assessed at the Bronze or higher level.

Merit: Three or more assessment at the Merit level.

6.10. STAR 5 to STAR 7/8 & Open Elements and Team Elements

 

Assessment Points

GOLD

SILVER

BRONZE

MERIT

Jumps

*Element assessment cannot exceed Rotation rating

(1) Rotation*:
Completion of rotation in air

Revolutions completed in air

Landing lacks up to ¼ rev

More than ¼ rev but less than ½ rev missing
(Under-rotated: <)

½ rev or more missing (Downgraded: <<)

(2) Execution:
Technique during completion of jump

Good (for level)

·  Height, speed, distance

·  Air position

·  Edge (correct)

Reasonable (for level)

·  Height, speed, distance

·  Air position

·  Edge (correct or flat)

Poor (for level)

·  Height, speed, distance

·  Air position

·  Edge (flat or incorrect)

Insufficient (for level)

·  Height, speed, distance

·  Improper air position

·  Edge incorrect on take-off.

(3) Landing:
Length of landing position & quality of position

Form: Good for level &

Length: 1 second or more

Form: Reasonable for level &

Length: 1 second or more

Form: Poor for level &

Length: 1 second or more

Form: Poor for level &

Length: Less than 1 second, 2 foot landing, step-out, fall

Spins

*Element assessment cannot exceed Positions rating

(1) Positions*:
Quality of position(s)

Good (for level):

·  Body line &

Basic Position: Held in all positions for 2 revs or more

Reasonable (for level):

·  Body line &

Basic Position: Held in at least 1 position for 2 revs or more

Poor (for level):

·  Body line &

Basic Position: Held for less than 2 revs in all positions

Basic position not established

(2) Edge Quality:
Ability to spin on prescribed edge with balance

More than 3 2 revs performed on proper edge

3 2 revs or more performed on proper edge

2 1 rev or less performed on proper edge

Less than 1 rev or proper edge not achieved

(3) Execution:
Established center, speed of revolutions, completion

75% of spin centered

Good (for level)

·  Speed

·  Exit

50% of spin centered

Reasonable (for level)

·  Speed

·  Exit

Less than 50% of spin centered

Poor (for level)

·  Speed

·  Exit

·  Center not established

·  Insufficient speed or control

·  Fall

Spiral Sequence

*Element assessment cannot exceed Positions rating

(1) Positions*:
Quality of positions in spiral

Good (for level)

·  Body line

·  Flexibility (leg higher than hip level)

(Both spirals)

Reasonable (for level)

·  Body line

·  Flexibility (leg at hip level)

(Both spirals)

Poor (for level)

·  Body line

·  Flexibility (leg at or below hip level)

(One spiral)

Insufficient (for level)

·  Body line

·  Flexibility (leg below hip level)

(Both spirals)

(2) Duration:
Length of spiral position(s)

More than 3 seconds
One on each foot

3 seconds or more
One foot; Other foot no less than 2 sec

2 seconds or more
One on each foot

Both spirals less than 2 seconds

(3) Execution:
Balance, control and edge quality in the spirals

Good (for level)

·  Balance/control

·  Edge quality

 

Reasonable (for level)

·  Balance/control

·  Edge quality

 

Poor (for level)

·  Balance/control

·  Edge quality

 

Insufficient (for level)

·  Balance/control

·  Edge quality

·  Fall

6.11. STAR 9/10 & Gold Elements and Team Elements

 

Assessment Points

GOLD

SILVER

BRONZE

MERIT

Jumps

*Element assessment cannot exceed Rotation rating

(1) Rotation*:
Completion of rotation in air

Revolutions completed in air

Landing lacks up to ¼ rev

More than ¼ rev but less than ½ rev missing
(Under-rotated: <)

½ rev or more missing (Downgraded: <<)

(2) Execution:
Technique during completion of jump

Good (for level)

·  Height, speed, distance

·  Air position

·  Edge (correct)

Reasonable (for level)

·  Height, speed, distance

·  Air position

·  Edge (correct or flat)

Poor (for level)

·  Height, speed, distance

·  Air position

·  Edge (flat or incorrect)

Insufficient (for level)

·  Height, speed, distance

·  Improper air position

·  Edge incorrect on take-off.

(3) Landing:
Length of landing position & quality of position

Form: Good for level &

Length: 2 second or more

Form: Reasonable for level &

Length: 2 second or more

Form: Poor for level &

Length: 1 second or more

Form: Poor for level &

Length: Less than 1 second, 2 foot landing, step-out, fall

Spins

*Element assessment cannot exceed Positions rating

(1) Positions*:
Quality of position(s)

Good (for level):

·  Body line &

Basic Position: Held in all positions for 2 revs or more

Reasonable (for level):

·  Body line &

Basic Position: Held in at least 1 position for 2 revs or more

Poor (for level):

·  Body line &

Basic Position: Held for less than 2 revs in all positions

Basic position not established

(2) Edge Quality:
Ability to spin on prescribed edge with balance

More than 3 2 revs performed on proper edge

3 2 revs or more performed on proper edge

2 1 rev or less performed on proper edge

Less than 1 rev or proper edge not achieved

(3) Execution:
Established center, speed of revolutions, completion

75% of spin centered

Good (for level)

·  Speed

·  Exit

50% of spin centered

Reasonable (for level)

·  Speed

·  Exit

Less than 50% of spin centered

Poor (for level)

·  Speed

·  Exit

·  Center not established

·  Insufficient speed or control

·  Fall

7. Appendix B: Creative Skating Skills Judging Specifications

Level

Description

Who's Responsible

Action Required

General Requirements

ALL

More than one shape of step sequence is included

Technical Judge

First executed sequence meeting requirement is identified and scored. Additional shapes considered in transitions

ALL

Illegal element/movement included:
 - Somersault type movement
 - Lying a/o kneeling on ice, splits
 - Kneeling or sliding (two knees, legs, combination of body parts)
 - Supporting oneself on the ice with hand(s)

Technical Judge

Illegal element violation

ALL

Use of prop

Referee

Prop violation

ALL

Fall (any time in program)

Technical Judge

Fall violation

ALL

Spinning movement of more than 2 revolutions

Technical Judge

Illegal element violation

ALL

Hop, toe steps, or jumps of more than half rotation

Technical Judge

Illegal element violation

ALL

Stop of more than 5 seconds

Judges

Reduce SS by 0.50

ALL

More than one stop

Judges

Reduce SS by 0.50 for each additional stop

Straight Line Sequence

ALL

Does not cover at least 3/4 of the length of the ice (end to end)

Technical Judge

No value

Bronze

Does not include series of at least 3 or more loops

Technical Judge

No value

Bronze

Series of loops executed incorrectly (scraped, double-three, etc.)

Judges

GOE -1 to -3

Silver/Gold

Does not include series of at least 2 twizzles on one foot

Technical Judge

No value

Silver/Gold

Twizzle(s) executed incorrectly (double-threes, touchdown, etc.)

Judges

GOE -1 to -3

Silver/Gold

More than one step between twizzles

Judges

Reduce GOE by -1

Silver/Gold

Stop before and/or between the twizzles

Judges

GOE -3

Serpentine Sequence

ALL

Does not have at least 2 bold curves of not less than 1/2 the width of the ice and cover from one end of the ice to the other (length)

Technical Judge

No value

ALL

STEP: Does not cover at least 3/4 of the length of the ice

Technical Judge

No value

Bronze

STEP: Does not include series of multiple three-turns and brackets

Technical Judge

No value

Silver/Gold

STEP: Does not include series of counter and rocker turns

Technical Judge

No value

ALL

FIELD MOVE: Does not cover at least 50% of the ice

Technical Judge

No value

ALL

FIELD MOVE: Does not include minimum 3 different types of moves (i.e. spiral, spread eagle, Ina Bauer, etc.)

Technical Judge

No value

ALL

FIELD MOVE: Sequence is not predominately field moves

Judges

Reduce GOE by -1

ALL

FIELD MOVE: Positions not held for 2 seconds each or poorly executed

Judges

Reduce GOE by -1 to -3

Circular Sequence

ALL

Does not cover full width of the ice (circle or oval)

Technical Judge

No value

ALL

STEP: Does not cover at least 3/4 of the ice

Technical Judge

No value

Bronze

STEP: Does not include series of multiple three-turns and brackets

Technical Judge

No value

Silver/Gold

STEP: Does not include series of counter and rocker turns

Technical Judge

No value

ALL

FIELD MOVE: Does not cover at least 50% of the ice

Technical Judge

No value

ALL

FIELD MOVE: Does not include minimum 3 different types of moves (i.e. spiral, spread eagle, Ina Bauer, etc.)

Technical Judge

No value

ALL

FIELD MOVE: Sequence is not predominately field moves

Judges

Reduce GOE by -1

ALL

FIELD MOVE: Positions not held for 2 seconds each or poorly executed

Judges

Reduce GOE by -1 to -3